I've been working on a River Commerce supplement to the MP. Totally un-official of course. I've included a two page sample as a pdf file. I work on it from time to time so I have no set deadline or specified completion date.
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Originally posted by Gelrir View PostThe KFS is described as "not having had a war in a century"; I don't think they would feel the need for tank destroyers (for example) or even, perhaps, tanks.
An armored car should be more than enough to deal with the cap-and-ball musket neighbors; the Air Force can put the fear of death into Truckers and other visiting "trouble".
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Michael B.
Probably not War in the traditional sense of two armies lining up on opposite sides. However, the KFS does have to contend with incursions by Krell, internal rebellions, and probably raids.
So something like the highly mobile indian wars of the late 19th centrury would be appropriate to think about.
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Bullets and Bluegrass, pg. 8
"... it has been well over a hundred years since [the army] has had to fight anything even remotely resembling a war. Fighting starving bands of border raiders and river pirates or suppressing the odd slave revolt has given it an exaggerated view of its own prowess."
Five regiments guard the borders, and two (the 'praetorians') act as rapid reserve, capital defense, and insurance against military mutinies in the other regiments. The Secret Police do the special operations sneaky-pete stuff, and monitor the praetorians especially (at a guess).
The KFS is pretty well equipped to fend off border raiders, river pirates and revolting slaves. And the module recognizes the fact that the greatest threat of "internal rebellion" comes from the armed forces. They deliberately restrict the size and capabilities of the Army for that reason.
The 1st-3rd Editions of the rules, and the scenarios, didn't (if I recall) present any continent-spanning view of what Krell's followers are up to. Their listed "region" in the 3rd Edition covers Minnesota, Iowa, Illinois, and Missouri -- so there's a short border area in common with the KFS. Maybe they're got things in common: the Morrow Project, at least.
Thus: while it's not mentioned in canon, any KFS - Krell conflict seems very likely. Both sides have spent 150 years building up their fighting forces. The Warriors of Krell aren't described as being supported by a large industrial base; they might covet the KFS's "stuff", and would hence be the most potent "border raiders".
Border raiders with the occasional anti-tank mine, LAW rocket, 20mm autocannon, or TOW missile launcher (all from Morrow sources) could do a lot to blunt the KFS technical advantages.
Plus: the Project's members get a mild philosophical twinge when they realize that the River War (between Krell and the KFS) wouldn't even have happened if the Project had never existed.
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Michael B
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Originally posted by Gelrir View PostBullets and Bluegrass, pg. 8
"... it has been well over a hundred years since [the army] has had to fight anything even remotely resembling a war. Fighting starving bands of border raiders and river pirates or suppressing the odd slave revolt has given it an exaggerated view of its own prowess."
Five regiments guard the borders, and two (the 'praetorians') act as rapid reserve, capital defense, and insurance against military mutinies in the other regiments. The Secret Police do the special operations sneaky-pete stuff, and monitor the praetorians especially (at a guess).
The KFS is pretty well equipped to fend off border raiders, river pirates and revolting slaves. And the module recognizes the fact that the greatest threat of "internal rebellion" comes from the armed forces. They deliberately restrict the size and capabilities of the Army for that reason.
The 1st-3rd Editions of the rules, and the scenarios, didn't (if I recall) present any continent-spanning view of what Krell's followers are up to. Their listed "region" in the 3rd Edition covers Minnesota, Iowa, Illinois, and Missouri -- so there's a short border area in common with the KFS. Maybe they're got things in common: the Morrow Project, at least.
Thus: while it's not mentioned in canon, any KFS - Krell conflict seems very likely. Both sides have spent 150 years building up their fighting forces. The Warriors of Krell aren't described as being supported by a large industrial base; they might covet the KFS's "stuff", and would hence be the most potent "border raiders".
Border raiders with the occasional anti-tank mine, LAW rocket, 20mm autocannon, or TOW missile launcher (all from Morrow sources) could do a lot to blunt the KFS technical advantages.
Plus: the Project's members get a mild philosophical twinge when they realize that the River War (between Krell and the KFS) wouldn't even have happened if the Project had never existed.
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Michael B
With a shift in the extraction of natural resources in the U.S. since third edition was published; coupled with the loss of major manufacturing in the Great Lakes region, encounter groups locations need a major re-write.
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Originally posted by stormlion1 View PostMight be interesting for a Morrow Team to get stuck between the Krell and the KFS, or to attempt to start a shooting war between the two in an effort to weaken both sides. Useful if the Team wanted to put a kibosh into the KFS's expansion plans.
No Krell in "Operation Damocles" but there is ample reason to draw them in when Damocles begins broadcasting MP wakeup signals really loudly. Then there is ample recruits for the Krell in all the encampments of "Cons" throughout the Upper Peninsula that have every reason to hate the Finns and WANT to join Krell.
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Originally posted by Gelrir View PostStart a war ... to rebuild America!
Maybe something a bit more precise would be better for all the Americans involved.
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Michael B.
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Originally posted by stormlion1 View Post150 years after a nuclear war the various factions aren't really the American ideal anymore. They probably don't even call themselves American anymore. There something different and will need to be broken so something better can be built up to replace it. Starting a war between the Krell and the KFS would get there attention on each other, wasting rescources and even keeping them contained from expansion into more free areas. Hopefully it will be a long war and attrition will bring the victor down low enough the Project or better yet internal problems can bring down the victor from within.
Such a war would be bad for the KFS and strengthen the Krell. The Krell don't have a country or a capital to take over. They are akin to the Mongolian Horde. The Krell sweep over an area and eat it clean, then move on.
There is the potential to lose more of civilization and something that could be built up and turned to more barbarism and loss.
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Originally posted by stormlion1 View Post150 years after a nuclear war the various factions aren't really the American ideal anymore. They probably don't even call themselves American anymore. There something different and will need to be broken so something better can be built up to replace it.
Yes, maybe instigating a civil war among the Warriors of Krell or the subjects of the KFS would be a good thing -- they deserve better governments, most Morrow folks would agree. Destroying them en masse isn't the same as a beneficial revolution.
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Michael B.
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Originally posted by Gelrir View PostAnd, ya know, kill a lot of people. "The Rich Five tyrannize 98% of their society; how many ordinary citizens can we kill before we're worse than the Rich Five".
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Michael B.
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I think as I've said before Krell and Kansas etc don't need to reinvent the wheel in so much as discover it. So they may be able to come up with short cuts technologically that will give quite a shock.
Take for example whatever sort of light tank, apc etc they decide to go for.
If they fit it with anti spalling pads inside, a very basic fire extinguishing system, lockers for ammo and some of those anti rocket bar systems that are all the rage in downtown Basra. Then now their v300 is not impregnable, but certainly able to survive a good few LAW hits.
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Originally posted by Project_Sardonicus View PostI think as I've said before Krell and Kansas etc don't need to reinvent the wheel in so much as discover it. So they may be able to come up with short cuts technologically that will give quite a shock.
Take for example whatever sort of light tank, apc etc they decide to go for.
If they fit it with anti spalling pads inside, a very basic fire extinguishing system, lockers for ammo and some of those anti rocket bar systems that are all the rage in downtown Basra. Then now their v300 is not impregnable, but certainly able to survive a good few LAW hits.
The KFS on the other hand, Yes. Especially the "Praetorians" and the Secret Police force. The regular army Possibly not.
The KFS V-300s with the 90mm gun would just need the slat armor system and possibly a fire system to get there.
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Since the Rich Five is the tech equal of the Project.
Where and in what way do you suppose they use cryosleep beds, fusion reactors, and megawatt lasers
Do they freeze squads of the best and loyal warriors for time of war
Do they withhold fusion power from even the Two Thousand
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