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XR-311 ....... 3-2-1 Discuss.

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  • #16
    i tend to prefer lighter vehicles with higher mobility. the smaller load keeps people from trying to bring everything that isn't welded in place with them on a mission. thus helping make sure they don't antagonize the people they are there to help.

    now the open air design is problematic but one would think the project would have the foresight to include a winterization kit for cold climates. failing that one can easily be improvised by cannibalizing a tent, one of the sleep chambers*, and judicious use of duct tape. it would be much less than ideal in an NBC environment but that really is the only thing that would be problematic for use by the project. of course most of the people i play with have enjoyed strange military careers so we tend to gravitate toward unique feildmods to vehicles and equipment to resolve any faults.

    *(i tend to assume a lexan sheet rather than glass on the stereotypical viewing panel)
    the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed.

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    • #17
      That's a good question, before getting put into there tubes did the teams have an opportunity to modify there equipment Or are the vehicles stock I could see this being more useful if there was an opportunity to add some storage bins to the side, armored doors and cab, better seats and dash, and perhaps extending the back a bit for more storage. As a stock vehicle it is sub par, but customized a bit the vehicle could have potential.

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      • #18
        Well the XM-311 did have an "armor kit" that enclosed the whole crew compartment. So the problem you then have is keeping the crew compartment heated.

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        • #19
          Adendum

          according to the Wikipedia page it did have "environmental kits"

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          • #20
            Originally posted by Rockwolf66 View Post
            Adendum

            according to the Wikipedia page it did have "environmental kits"

            http://en.wikipedia.org/wiki/FMC_XR311
            I love that 6 barreled recoilless rifle, certainly an armoured version is an interesting proposition for a scout/technical vehicle. Where as the humvee in this role has tended to be slow, vulnerable and generally not good.

            The XR311 seems far more likely to be able to drive out of trouble and then strike back.

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            • #21
              I remember reading someplace where this special forces dune buggy type vehicle that was meant for fast moving light recon had a bad habit of getting stuck in the sand. Apparently, it was great on hard sand but with a full load of gear, it just get getting stuck when it went off-road.

              Which kind of raises a problem. Why not go with a more simple off-road vehicle that was mass produced 4 wheel drive with decent carriage capacity

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              • #22
                The 4TH Ed. adds the HumVee, so I use this for rapid response, some courier duties. It also had the Silverado stats, and I've put these in Morrow Industries facilities at times.

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                • #23
                  XR-311 (3rd edition)
                  Crew 2
                  Length 4.343M
                  Width 1.93M
                  Height 1.6M
                  Ground Clearance .335M
                  Turning Radius 6.51M
                  Max. Road Speed 129Kmph
                  Fording Depth .75M
                  Gradient 60%
                  Vertical Obstacle .2M
                  Trench .25M
                  Armor Class 35
                  Armament x1 M2HB .50 BMG
                  Ammuntion x5 belts. (105 rounds per belt)

                  XR-311 (4th Edition)
                  Crew 2
                  Length 4.343M
                  Width 1.93M
                  Height 1.6M
                  Max. Road Speed 129Kmph
                  Fording Depth .75M
                  Gradient 60%
                  Vertical Obstacle .2M
                  Trench .25M
                  Ground Clearance .335M
                  Turning Radius 6.51M
                  Armor Value 35
                  MP Deployment 1976
                  Payload 680kg (payload) An electrical winch with a capacity of 5000kg can be mounted at the front of the vehicle.
                  Mass (32) page 82, 2177kg (incl. fuel), 98 liters (fuel)
                  Stats
                  SP
                  STR
                  DEX
                  PACE (Page 37, page 175)
                  INT

                  Armament x1 M2HB .50 BMG
                  Ammuntion x5 belts. (105 rounds per belt)

                  Pending an answer on the MP facebook page for the missing formulas.
                  Last edited by ArmySGT.; 01-12-2015, 08:07 PM.

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                  • #24
                    I think I know what you are asking for. The mass table starting on page 81 is used to calculate the "MASS" of the vehicle and then you jump down to page 175 to finish the rest of the information required.

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                    • #25
                      Thanks!

                      The vehicles portion and the animals stats portion REALLY need to reference the table on pages 81-83.

                      That is aggravating. I will have to read the "Travel & Timing" section to see how this all shakes out.

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                      • #26
                        Page 175 "Maximum speed is used to find running PACE. STR and Dex are calculated from PACE.
                        Page 37 (STR+DEX+MASS/10) = PACE

                        Where is the table for converting KPH to PACE

                        (HeadDesk)

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                        • #27
                          Page 37
                          ......character's pace, also represents the number of kilometers they can walk an hour.

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                          • #28
                            Originally posted by RandyT0001 View Post
                            Page 37
                            ......character's pace, also represents the number of kilometers they can walk an hour.
                            Correct.

                            Vehicles though, page 175, maximum speed is used to find running pace. Wheeled vehicles get an overall x6 multiplier (x3,x2 for wheels). STR and Dex are calculated from the PACE value.

                            I am trying to determine how they came up with the stats for the XR-311 on page 180.

                            126 kph = PACE = 21

                            How

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                            • #29
                              126 divided by 6 = pace of 21
                              21 multiply by 10 for 210
                              210-32(mass)=178 (combined dex and str)

                              mass of 32-12=20
                              20/3=6.6667 (dex adjustment)
                              Starting stat for dex=20
                              20-6.6667=13.3333
                              round up to 14 for Dex stat
                              178-14 dex = 164 for Str

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                              • #30
                                Originally posted by RandyT0001 View Post
                                126 divided by 6 = pace of 21
                                21 multiply by 10 for 210
                                210-32(mass)=178 (combined dex and str)

                                mass of 32-12=20
                                20/3=6.6667 (dex adjustment)
                                Starting stat for dex=20
                                20-6.6667=13.3333
                                round up to 14 for Dex stat
                                178-14 dex = 164 for Str
                                That is really good. Thanks. How do you think the -1 per 3 mass over 12 factored in

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