I never thought Phoenix was logically required.
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Originally posted by cosmicfish View PostI can agree with all of that, but story play needs to balance against game world design - the existence of Phoenix team is so logical that their absence would be absurd, so have them be a thing but find some way to kill them off. Perhaps they were in one of the annexes and a cave-in took out the entire team in one go a few decades after the fall of PB.
Originally posted by tsofian View PostI never thought Phoenix was logically required.
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Originally posted by tsofian View PostI never thought Phoenix was logically required.
Is there a Phoenix team thread There should be a Phoenix team thread.
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I've been toying with Morrow Industry buildings that had protected and underground areas with items for the personnel not in cryosleep. A few are the depots used to store equipment for the upgrades and items withdrawn from service. a lot more are designated shelters, using storm shelter as a cover. All of the have X number of prewar pick ups, cargo trucks, some SUV's and every once in a while a security armored car. A scenario involving an ersatz frozen watch and ruthless Gypsy Truckers seeking the motherlode of parts and vehicles. Then the team converting a vehicle with an electric transmission and power source.
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Originally posted by ArmySGT. View PostThe operator would see a huge radar reflection and have to decide from speed, distance, and range what that image could be.
This excerpt from an AN/PPS-15 training manual give an indication of what I mean:
5. Target Presentation. Target information is presented by the AN/PPS15(V)2, radar set by both visual and audible indications. The prime method of target indication is provided by the target audio in the operator's headset. Variations in the sounds heard in the headset provide an indication of the size and type of target(s) detected. Visual indications of range and azimuth are provided by digital indicators. In addition, a peaking indicator provides visual indication of signal strength which enables the operator to determine when the radar set antenna is oriented directly at the target. Alarm circuits also provide audible and visual indications of target detection as a tone from the alarm speaker and a blinking alarm indicator lamp. Only moving targets can be detected. Examples of moving targets are a man standing still but moving his arms, a man walking or running, and a moving vehicle. In any case, the target must have motion.
and here is a training video on the AN/PPS-05 to show exactly what I am talking about. It's only about 25 minutes long, but the part with the operation of the radar starts around the 14 minute mark:
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meanwhile has anyone considered the Ripsaw tank to replace the commando scout outperforms the scout in most categories. and has significant cargo capacity compared to the scout(or the XR311).the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed.
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Originally posted by bobcat View Postmeanwhile has anyone considered the Ripsaw tank to replace the commando scout outperforms the scout in most categories. and has significant cargo capacity compared to the scout(or the XR311).
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Originally posted by bobcat View Postmeanwhile has anyone considered the Ripsaw tank to replace the commando scout outperforms the scout in most categories. and has significant cargo capacity compared to the scout(or the XR311).
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