Is there any information anywhere about converting vehicle stats fro 3E to 4E especially armour values
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Converting TMP 3E to 4E
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Originally posted by cosmicfish View PostNot sure, but why 4ED is looking dead in the water at this point.
There are problems with the rules and we will have to fix them ourselves for the moment.
TML has plans and I'm not really sure why they are having problems getting out the new product they said they would do.
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Originally posted by cosmicfish View PostNot sure, but why 4ED is looking dead in the water at this point.Last edited by WaltShumate; 02-11-2017, 12:01 PM.
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Originally posted by WaltShumate View PostI was looking to convert and run Liberation at Riverton with 4th Edition and it has a bunch of M60's in it. After looking at the Vehicle rules it may not be worth it as they seem so unfinished. Are passengers and crew really only in danger if a 08-13 is rolled on the hit location table How do you map the locations rolled to the locations on the vehicle integrity check table, are we supposed to use the layouts in the modules
The best for the time being is to use the hit-locations from the modules that include them for the vehicle you are using, but also realize that they are not included in later modules. The vehicle blueprints for the 3rd edition will also help you figure these out as well.
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Originally posted by nuke11 View PostIt is not dead as long as we don't let it be.
Originally posted by nuke11 View PostThe game was dead when I started my website back in 1998 and we saw 2 new modules, a new 4th edition and a couple of new printings of the 3rd edition in the time since then.
There are problems with the rules and we will have to fix them ourselves for the moment.
TML has plans and I'm not really sure why they are having problems getting out the new product they said they would do.
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