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Aircraft the MP would use?

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  • #16
    I also thought about high speed cross country transport. In either case you have trade offs, speed vs load capacity. That is why I suggested looking at the Tu-95. The speed vs load is obvious with that one. Personally I would compare with planes with partial or full pressurization like DC-7s or Lockheed Constellations. One day to cross the continent seems quite livable. Unless you are going to look at Concord or similar an electric Connie works well.

    The other "issue" with too fast a plane becomes the issue where players may start just sitting an waiting for support. This is supposed to be a game of you are on your own. Even teams who have been out for years are still intended to be isolated. If you know big brother can be here with a war load in X hours, why do the hard work. Or the players or project director becomes the general always looking over your shoulder syndrome.

    Just my $0.02.

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    • #17
      All this discussion about aircraft got me taking a longer look at the Airscout in both the 3rd and 4th editions. It really seems to be something that looked good, but really doesn't work.

      Forgetting the fact that it is a gyrocopter and can't do VTOL or hover in most circumstances, the load outs on both make little sense. Fully loaded with guns, ammo, and missiles, it really can't handle a 2-man crew, unless they are really small or children. The average weight of each would have to be 57kg for 4th ed and 53kg for 3rd edition. The 4th edition version gets really bad if you add the reserve fuel tank for additional range, bringing the ave weight per person to 35kg. You really have to leave off the missiles to get a per-person weight of around 70kg.

      There are VTOL fixed-wing drones that can operate at higher altitudes, can loiter for up to 24 hours, and operates at ranges of 250km from the base station. These can do a much better job of mapping and surveillance work in a much smaller and lighter package. The only thing you don't get is the flying weapons platform.

      Given all this, I really cannot think of a good use case for the Airscout.

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      • #18
        Other that the physics problems I keep bumping into I think the Marvel Quinjet would be an amazing vehicle for the project.



        Back of a napkin stats

        Crew 2 +1 (+12seated +20 Standing)
        Max Speed: Mach 1.2 (Not sure if possible with the airframe but I think that is canon in the MCU)
        Range 400NM (fuled) Unlimited (Fusion)
        Load 5000kg internal 7500kg Slung
        VTOL Capable
        M134 Minigun. 6 Hardpoints.

        Variants with swap-able modules
        ECM C3I Medical SEAD Recon

        It might give the team too much mobility (particularly the fusion version). But I am imagining a Firefly-Serenity like ability to move from place to place solving problems along the way.
        Attached Files

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        • #19
          The Quinjet is more size constrained than I first thought. Putting this here, just in case you want something with some scale to help layout interior modules.
          Attached Files

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          • #20
            Originally posted by mmartin798 View Post
            All this discussion about aircraft got me taking a longer look at the Airscout in both the 3rd and 4th editions. It really seems to be something that looked good, but really doesn't work.

            Forgetting the fact that it is a gyrocopter and can't do VTOL or hover in most circumstances, the load outs on both make little sense. Fully loaded with guns, ammo, and missiles, it really can't handle a 2-man crew, unless they are really small or children. The average weight of each would have to be 57kg for 4th ed and 53kg for 3rd edition. The 4th edition version gets really bad if you add the reserve fuel tank for additional range, bringing the ave weight per person to 35kg. You really have to leave off the missiles to get a per-person weight of around 70kg.

            There are VTOL fixed-wing drones that can operate at higher altitudes, can loiter for up to 24 hours, and operates at ranges of 250km from the base station. These can do a much better job of mapping and surveillance work in a much smaller and lighter package. The only thing you don't get is the flying weapons platform.

            Given all this, I really cannot think of a good use case for the Airscout.
            The Airscout essentially becomes obsolete in an advanced timeline. I never truly liked the design nor gyro copters in general. Drones can fill niches such as recon, surveillance, and scientific data gathering. The Fire Scout is a great example of this, also using VTOLs as general duty aircraft. Another good example I remembered is the OV-1 Mohawk. It was designed as a recon surveillance aircraft, with light attack capabilities. It had a side mounted radar system that could easily be swapped (1hour) in the field for other packages. You could swap them for scientific data gathering such as NBC detection, LIDAR, Communications, and even weather packages. It was also designed like the OV-10 for improvised runways. Vietnam era aircraft that could easily be absorbed into the MP with not much attention under the guise of science and and research.

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            • #21
              Originally posted by gamerguy View Post
              I also thought about high speed cross country transport. In either case you have trade offs, speed vs load capacity. That is why I suggested looking at the Tu-95. The speed vs load is obvious with that one. Personally I would compare with planes with partial or full pressurization like DC-7s or Lockheed Constellations. One day to cross the continent seems quite livable. Unless you are going to look at Concord or similar an electric Connie works well.

              The other "issue" with too fast a plane becomes the issue where players may start just sitting an waiting for support. This is supposed to be a game of you are on your own. Even teams who have been out for years are still intended to be isolated. If you know big brother can be here with a war load in X hours, why do the hard work. Or the players or project director becomes the general always looking over your shoulder syndrome.

              Just my $0.02.
              I try to avoid jets over all and go with older tech for aircraft. An eccentric collector can "buy" older aircraft and have them restored, rebuilt or even manufactured. I try not to put the MP as a heavy military power, but we all know the truth, you have to maintain some order and even potentially take on the local established benevolent dictator. Aircraft require large places to be stored in and also a runway to launch from. the logistics of that are pretty monumental. Not to mention it takes a large crew of men and materials to build, repair or restore a runway. (another bonus for VTOL and helicopters). I always waited a while before any really good asset teams could be woke. Gotta make them earn their cookies. Also its always fun to deny them the asset (weather/mechanical) or delay it to make the team think more out of the box or think twice before the engage a larger force or go poking the bear.

              Comment


              • #22
                Originally posted by mmartin798 View Post
                I agree that for the most part using brushless electric motors fits the bill. I did weight and volume calculations, using the volume calculations for reactors I made before 4th ed, and the swap was volumetrically equivalent and slightly lighter.

                The only reason I brought up electric jets before was for the reason you mentioned, speed. My question at the time was would there be a need for high-speed cross country air travel. At the time, most did not think so.
                Slow is smooth, smooth is fast.

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                • #23
                  In our "Classic era" campaign, the only aircraft player-characters have seen usefully employed are Project conversions of the Helio Super Courier (more specifically, the U-10D military version).

                  The Project in our campaign wanted an un-threatening aircraft that didn't need much in the way of runways, and less maintenance than a big cargo helicopter.

                  The engine on a Super Courier weighs 226 kg dry ...

                  Our stats: http://asmrb.pbworks.com/w/page/1296...nsport%20Plane

                  --
                  Michael B.

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                  • #24
                    Short SC.7 Skyvan

                    The Short SC.7 Skyvan nicknamed the "Flying Shoebox"



                    Short 330

                    The Short 330 (also SD3-30) is a small turboprop transport aircraft produced by Short Brothers. It seats up to 30 people and was relatively inexpensive and had low maintenance costs at the time of its introduction in 1976. The 330 was based on the SC.7 Skyvan.



                    Short C-23 Sherpa

                    The Short C-23 Sherpa is a small military transport aircraft built by Short Brothers. It was designed to operate from unpaved runways and make short takeoff and landings (STOL).



                    Zenith CH 701

                    The Zenith STOL CH 701 and CH 750 are a family of light, two-place kit-built STOL aircraft designed by Canadian aeronautical engineer Chris Heintz through his Midland, Ontario based company, Zenair. The CH 701 first flew in 1986 and the design is still in production.



                    Dornier Do 228

                    The Dornier Do 228 is a twin-turboprop STOL utility aircraft, designed and first manufactured by Dornier GmbH (later DASA Dornier, Fairchild-Dornier) from 1981 until 1998. 245 were built in Oberpfaffenhofen, Germany.



                    GAF Nomad

                    The GAF Nomad is a utility aircraft produced by the Government Aircraft Factories (GAF) of Australia in Melbourne. Supported by the Australian Government, design work began in the mid-1960s, and it made its maiden flight on 23 July 1971. Despite some export sales and commercial operations, sales were not as sufficient and production stopped in 1985.



                    PZL M28 Skytruck

                    The PZL M28 Skytruck is a Polish STOL light cargo and passenger plane, produced by PZL Mielec, as a development of license-built Antonov An-28s. Early licence-built planes were designated PZL An-28.



                    Let L-410 Turbolet

                    The Let L-410 Turbolet is a twin-engine short-range transport aircraft, manufactured by the Czech aircraft manufacturer Let Kunovice (named Aircraft Industries since 2005), often used as an airliner. The aircraft is capable of landing on short and unpaved runways and operating under extreme conditions from −50 oC (−58 oF) to +50 oC (122 oF). By 2016, 1,200 L-410s had been built, and over 350 are in service in more than 50 countries.



                    IAI Arava

                    The Israeli Aircraft Industries Arava is a light STOL utility transport aircraft developed and produced by Israeli aerospace company Israel Aerospace Industries (IAI). It holds the distinction of being IAI's first indigenously-developed aircraft design to enter production.



                    CASA C-212 Aviocar

                    The CASA C-212 Aviocar is a turboprop-powered STOL medium cargo aircraft designed and built by CASA in Spain for civil and military use.



                    Harbin Y-12

                    The Harbin Y-12 is a high wing twin-engine turboprop utility aircraft built by Harbin Aircraft Industry Group (HAIG)



                    Antonov An-28

                    The Antonov An-28 (NATO reporting name Cash) is a twin-engined light turboprop transport aircraft, developed from the Antonov An-14M. It first flew in 1969. After a short pre-production series built by Antonov, it was licence-built in Poland by PZL-Mielec. In 1993, PZL-Mielec developed its own improved variant, the PZL M28 Skytruck.

                    I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier.

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                    • #25
                      RAH-66 Comanche

                      I am sure everyone is familiar with the Comanche program and its ultimate demise. I saw a scenario once for the MP where a MARS team had to rescue and retrieve "Airwolf". The KFS had discovered its bolthole and I believe captured the crew and helicopter. Well as a more realistic scenario what if they captured or where onto a Comanche team and it was up to a Recon or MARS team to rescue that team. Only 2 were built, but what if there where several full function ones built for the MP as a primary use recon asset. The bay pods and weapons pylons could also carry data pods and sensors that could be used for gathering environmental data, radiation levels, etc. as well as carrying a few anti-tank, vehicle weapons. The KFS would foam at the mouth at the possibility of owning such an asset. So it wouldn't think twice about the chance to seize one if it could. It could have security measures in place to keep it from flying incase it fell into enemy hands but it wouldn't take a determined group of geeks to figure out how to bypass or work around those measures. If not the Comanche what about an AH-64 Apache or an upgraded AH-56 Cheyenne ... Just some thoughts..

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