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Interesting tidbit about ammo belt links

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  • #46
    Ah yes, you mean ok for an Aussie but not a whinging Pomme

    I am quite impressed by these weapons and was going to give my players a shock by encountering bad guys using them, no doubt they will start using them after this so....

    I was going to try to get some stats (v1 rules) on it and the recoil I am now assuming wouldnt be a problem with someone trained to use and a decent stature.

    If anyone has some v1 stats it would be appreciated.

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    • #47
      And, ultimately, PCs end up facing Terminators T-101. Enjoy and R.I.P.

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      • #48
        Originally posted by Targan View Post
        Maybe for a pussy, not for a real man. Heh heh.
        I've read one author speculate that firing the KS-23 is a test of manhood for Spetsnaz troops ...
        A generous and sadistic GM,
        Brandon Cope

        http://copeab.tripod.com

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        • #49
          Originally posted by Caradhras View Post
          If anyone has some v1 stats it would be appreciated.
          I've got V1 stats for the 8 gauge at home (currently out and about). Might have 10 gauge as well.
          If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

          Nothing happens in isolation - it's called "the butterfly effect"

          Mors ante pudorem

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          • #50
            Ok - this KS-23 thing. I have checked out the stats for a standard 23mm vehicle mounted weapon in the v1 rules and realise these cant be applied to the KS-23 as they would just obliterate any body part they hit.

            Would maybe reducing the damage to 2/3rds, range to 30 and ammo to 3 be a reasonable compromise as a crude set of stats for this weapon

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            • #51
              Took me long enough but here's a doc I found a few years back with 1st ed stats of a handful of shotguns.

              The 8 gauge is near the end.
              Last edited by Legbreaker; 04-29-2021, 04:57 AM.
              If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

              Nothing happens in isolation - it's called "the butterfly effect"

              Mors ante pudorem

              Comment


              • #52
                Thanks, Legbreaker!

                I can use this and/or adapt the transition of stats from the 12 gauge through 10 and 8 down for the KS-23.

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