Originally posted by Legbreaker
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It's also another thing that I've tweaked in my house rules - Skills aren't automatically tied to a particular stat, it can vary depending on what the skill check is for.
Returning to your core question though, I think that Twilight2000v3MM has the right idea - allow flexibility and let the player decide. That's what most GMs do with SAWs so why not expand it to belt fed machineguns as well. The result will be that most PCs won't take Autogun skill unless they want to fire something large.
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