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  • Help with a Character

    Currently I'm designing a survivalist character; as part of right-wing survivalist group, base in the pacific northwest. As part of his background the character he broke both his femurs and shattered both his hips while attending the Military Free Fall Parachutist Course. The problem I having is what kind of modifiers do I need for this character, I thinking for the character to do any type of movement, you would roll against Strength+Constitution. Does that sound right
    "You're damn right, I'm gonna be pissed off! I bought that pig at Pink Floyd's yard sale!"

  • #2
    how about..

    Originally posted by Canadian Army View Post
    Currently I'm designing a survivalist character; as part of right-wing survivalist group, base in the pacific northwest. As part of his background the character he broke both his femurs and shattered both his hips while attending the Military Free Fall Parachutist Course. The problem I having is what kind of modifiers do I need for this character, I thinking for the character to do any type of movement, you would roll against Strength+Constitution. Does that sound right
    just giving a reduced movement rate for "normal moves" and using the dice rolls whenever something more spectacular is atempted

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    • #3
      I don't have your answers, but I salute you for being willing to play a character with a disability.
      I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

      Entirely too much T2K stuff here: www.pmulcahy.com

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      • #4
        Originally posted by pmulcahy11b View Post
        I don't have your answers, but I salute you for being willing to play a character with a disability.
        About 20 years ago, a friend created a GURPS character for a T2K-ish that never got run. I do remember that character was an artillerist with severe hearing loss.
        A generous and sadistic GM,
        Brandon Cope

        http://copeab.tripod.com

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        • #5
          Originally posted by pmulcahy11b View Post
          I don't have your answers, but I salute you for being willing to play a character with a disability.
          Major repect! I couldnt do it.

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          • #6
            I've lived with similiar injuries. So, you need to take into account,

            Gait, his walk and his footfall and footprints would be very distinct, thus making him walking in the shadows <how he moves> or his footprints distinct, so you could track him and know you are tracking him.

            Balance: FORGET IT!

            Pain; He would have developed a high tolerance for pain, so at times he could function even while in lots of pain that would otherwise give others pause.

            Pain 2: Pain would give him pause, some days it would be a feat getting up and moving. These could be random, or they could be after a long hump or some major physical feat

            Medical Knowledge: Of his condition, how to deal with it and handle it.

            Strength in the arms: Wiould have been increased

            Speed reduced, as well as duration of ability to say, run would be reduced

            Agility REDUCED;

            Toss in some PTSD for the trauma of the injury and having to cope with it and the V.A. system which sucks donkey dick in the Pacific NW, and some issues resulting from that, some common ones are ANGER! Easily Agitated, a Fuck it attituide and the whole don't care if you live or die mindset.

            Riding a horse would be painful, as it would stress the broken bones and damaged muscles.

            And then if he had hardware implanted to repair the breaks well, that poses more issues.
            "God bless America, the land of the free, but only so long as it remains the home of the brave."

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