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  • #16
    Originally posted by jester View Post
    Another piece of kit I often include in some of my characters is a claymore clacker. It generates enough power to blow a charge.
    One debate we always had about the claymore clacker was whether it could be used as a torture device. We were always told never to try it out, and I unfortunately (or, I guess, fortunately) never found anyone who actually did try it to see whether it could generate enough of a charge to torture anyone.
    I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

    Entirely too much T2K stuff here: www.pmulcahy.com

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    • #17
      Originally posted by pmulcahy11b View Post
      One debate we always had about the claymore clacker was whether it could be used as a torture device. We were always told never to try it out, and I unfortunately (or, I guess, fortunately) never found anyone who actually did try it to see whether it could generate enough of a charge to torture anyone.
      Heheheheheeee

      It does't hurt that bad. Usualy the vic,....er person would drop or throw the end of wire and jump a bit shouting but otherwise they were fine
      "God bless America, the land of the free, but only so long as it remains the home of the brave."

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      • #18
        Originally posted by pmulcahy11b View Post
        One debate we always had about the claymore clacker was whether it could be used as a torture device. We were always told never to try it out, and I unfortunately (or, I guess, fortunately) never found anyone who actually did try it to see whether it could generate enough of a charge to torture anyone.
        But you know that with the advent of the show Jackass that someone out there has tried it on themselves!

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        • #19
          Originally posted by Mock26 View Post
          But you know that with the advent of the show Jackass that someone out there has tried it on themselves!
          That reminds me of a saying I heard once, "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools."
          I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

          Entirely too much T2K stuff here: www.pmulcahy.com

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          • #20
            Originally posted by pmulcahy11b View Post
            That reminds me of a saying I heard once, "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools."
            The way it was expressed to me was, "If you make something idiot-proof, God will make a better idiot."

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            • #21
              As ever, ARRSE has some words to say on the subject of squaddy-proofing:

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              • #22
                Originally posted by pmulcahy11b View Post
                That reminds me of a saying I heard once, "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools."
                A teacher I work with had soemthing like this on her wall:

                "Never argue with an fool. They will drag you down to their level and beat you with experience."
                Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

                https://www.drivethrurpg.com/product...--Rooks-Gambit
                https://www.drivethrurpg.com/product...ula-Sourcebook
                https://www.drivethrurpg.com/product...nia-Sourcebook
                https://www.drivethrurpg.com/product...liate_id=61048
                https://preview.drivethrurpg.com/en/...-waters-module

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                • #23
                  Back in the day my grandfather had an entire drawer in the kitchen packed full of random crap. My grandmother griped about it sometimes, and my mother made fun of it, but whenever something broke Grandpap seemed to be able to find something he could use to rig a temporary fix in that "junk drawer." I think any character with a decent scrounge skill in T2K needs a portable junk drawer of some sort...

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                  • #24
                    You know the Army has those junk drawers too, but they are usually guarded by a stingy 76 Yankee...

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