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  • #16
    Wow, sounds like quite a campaign, your character went through.

    I never had the luck to play T2k as a PC (almost no one here - exept the few germans in this forum - seem to know/care about oldschool-GDW-games; fools!) , but i am trying to give my players an opportunity to have a lengthy journey, like you described.

    In the beginning i started out with a setting i borrowed from "Tour of Duty";
    their outpost/firebase was the last one in a chain, leading to the germans in Leipzig. Kind of a lookout-post for pact-movement at the border. From there, they went out for anti-marauder-missions.
    They had no idea about a russian unit in cottbus at that point.
    I wanted to play a longer series of shorter missions, but when refugees told them about the russians, things went to a longer battle within that city.

    At the time a ramshackle & tent-city had been erected by refugees near the firebase, where i planned a "deadwood"-like setting (with lots of civilian npcs; brothels, arms- & drugpushers, and so on). The characters started to plan for defense-plans to incorporate the civilians, BUT when the russians where discovered... the order of evacuation for the whole lot came.
    Since than; they are on their way back.
    (But i would like to settle the PCs in a specific place again, which they care about and start to elaborate).

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    • #17
      Yep, ya' never know what the PC's will do with new info. I'd keep the basic idea handy, and eventually they'll find an area they want to settle in. Generally most PC's are looking for fertile, easily defensible ground. Something has to attract them to the area, and then something else holds them there (NPC romance, idealistic setting, central location to operational AO, valuable resources, etc.). If they wind up in the New York Metro area, PA, or the Southeast US I'll be able to help with background, you've got Germany covered, and between the rest of the fellas I think you can get enough detail for just about every other AO. So roll with it, because PC's will do what PC's will do.

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      • #18
        Said it in a previous thread a long time ago, but my group didn't exactly like leaving our heavy stuff behind. So we wound up going to Rostock on the Baltic Coast, where two ex-East German Frosch-class LSTs were preparing to sail for Bremerhaven to join the evacuation fleet. Some Gold from our "Kelly's Heroes" mission convinced the crews to do otherwise, and we were deciding what to do about a stateside destination when a CENTCOM recruiting officer arrived. (how he found out about us I have no idea) Anyway, he said that there was still a real war going on in Southwest Asia, and that fighting men (and women) were needed, so that the oil from the Gulf could rebuild America. He came along for the trip, and we sailed through the Channel, past the Bay of Biscay and Spain/Portugal, and down into the Med. Wound up sailing into Haifa in Israel, where IMI repaired and refitted our vehicles, we all took some leave, and then went via Jordan and Iraq to Iran. With a running gun battle with marauders and other scum all the way from As Samawah through An Nasiriyah to Basra in the process. We wound up being assigned to the 101st Airborne, and ended the T2K campaign (when our college group broke up due to graduation) at Lordegan in King's Ransom.
        Treat everyone you meet with kindness and respect, but always have a plan to kill them.

        Old USMC Adage

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        • #19
          Woooooo Raising a thread from the dead!

          Further to my earlier post in this thread, during the "Pirates of the Vistula" part of my last campaign, Major Anthony Po's JSF unit/warband/gang of psychotics managed to "liberate" one of the flagships of the Vistula pirates, a Shershen-class coastal attack boat (minus the 4 torpedo tubes).

          Nearby vessels capable of giving chase to the liberated Shershen were sunk by improvised magnetic, shaped-charge limpit mines afixed below the waterline by the XO, USN SEAL Lt Cdr Tadeusz Jones in a daring sub-aquatic raid.

          Po had grand plans to take the vessel all the way back to Bremerhaven in triumph but had it blown away around them following a failed attempt to bluff their way past a KGB-led bridge-straddling river checkpoint only a hundred miles or so down river, and had to beach and scuttle it.

          A pity, but it was an audacious plan from the start. And attempting to convince several highly suspicious KGB officers that the vessel was being used in a highly critical GRU mission showed more balls than brains on Major Po's part, IMO.
          Attached Files
          Last edited by Targan; 12-17-2011, 05:49 AM.
          sigpic "It is better to be feared than loved" - Nicolo Machiavelli

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          • #20
            going home

            Well as a matter of fact my f2f campaign is starting operation omega and the whole process during our next meet up. And it's tomorrow night too.

            It should be interesting. The mixed bag of pc's are a bunch of us army grunts, a us marine and the npc's are american and canadian. They are currently held up in Gdansk, Pl.

            If u are interested in reading up my campaign journal it should be on page one still under "LVI's f2F campaign" or something like that, LOL.
            *** edit, nope its on page 2 now. Here's the link:http://forum.juhlin.com/showthread.phpt=2924

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            • #21
              In our campaign we went home a la Going Home but not by train - we fought our way thru western Poland and made contact again with the Germans, along with a bunch of other 5th Division we had picked up along the way

              We also did Iran but as new PC's instead of the old group - just to give it a try and then went back to old group for Texas, Last Submarine and Allegheny Uprising (we didnt want to do the sub boat trip to Europe) - and then our GM tried to play Kidnapped, saw it was a party killer and basically had us say the hell with the mission, then picked up Howling Wildnerness and we basically took a look at what the supposed future of the game looked like and we all decided to call it a day as we wanted to play a military role play game and not Mad Max

              and we got to ride home in style because of our delivery of Reset and a bunch of 5th Division guys with us on a cruise ship that got sent for the ride

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              • #22
                Even though I'm just starting up my campaign, I'm thinking ahead for the future. I was kicking around the idea of having Omega from the start, but the party is out of the loop. Whenever (some good die rolls and some good radios would be key)they get word, then things would get set.

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                • #23
                  [QUOTE=Olefin;44530]".. we basically took a look at what the supposed future of the game looked like and we all decided to call it a day as we wanted to play a military role play game and not Mad Max.."

                  [/QUOTE

                  I love both in combination
                  Now seriously - the military/tactical elements are great. But to me, it doesnt have to be geared toward the military all the time.
                  I guess a scenario with former civilians and less hardware, can be quite an exiting adventure, too!

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                  • #24
                    Actually that was another thing about the modules in the US that was missing - i.e. things like SWAT team characters or cops or military police - i.e. people with weapons training but not combat soldiers per se

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                    • #25
                      Originally posted by Olefin View Post
                      Actually that was another thing about the modules in the US that was missing - i.e. things like SWAT team characters or cops or military police - i.e. people with weapons training but not combat soldiers per se
                      I converted the T2K combat and char gen systems to Harnmaster/Gunmaster. We had characters from just about any background you could possibly imagine. One of the PCs in my last campaign, Che Jesus Cortez, was ex-LAPD SWAT. And a major female NPC that made it back to the US from Europe with the PC's group was a US Army MP dog handler.
                      sigpic "It is better to be feared than loved" - Nicolo Machiavelli

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                      • #26
                        Not to toot my own horn too loudly, but this might be of interest to you, Tombot:

                        THIS IS MY SIG, HERE IT IS.

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                        • #27
                          Tooot!

                          Yes it was very interesting - thanks for your hint!

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