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  • SCA in T2K

    i've been wondering. what would the society for creative anachronism be up to post-TDM besides likely being the major power players in some communities(coopers field comes to mind).

    more to the point how likely would it be that the song "serious steel" by leslie fish would be an accurate description.
    the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed.

  • #2
    "Have at ye, cowardly knave. Verily, I will smite thee down and..."

    *BLAM. BLAM.*

    "Argh." Wet gurgling noises. Feeble mewling. Silence.
    sigpic "It is better to be feared than loved" - Nicolo Machiavelli

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    • #3
      "I say Sir Bedwin, take your archers to yon wooded hilltop and snipe the dastardly blackhearts as they approach".

      <sounds of arrows being launched>

      "Holy shit, this was supposed to be easy, those pricks just have swords you said. We can shoot them before they even get close, you said."
      Wet gurgling noises.
      "Aww shit, Pete's got stuck in the guts with an arrow!"

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      • #4
        Originally posted by bobcat View Post
        more to the point how likely would it be that the song "serious steel" by leslie fish would be an accurate description.
        Just listened to Serious Steel on YouTube. Loved it! Especially that line "And admit the truth - this is the chance we've hoped for all our lives!". Still, in the scenarios the song describes I think they performed well mainly due to unit discipline and weight of numbers.
        sigpic "It is better to be feared than loved" - Nicolo Machiavelli

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        • #5
          I reckon they'd cope alright if they survived long enough for their skills to become more relevant - in the early stages of the Twilight war there would be a lot of loose firepower rolling about the country and even a well disciplined unit of pike men wouldn't last against a deserting NG unit, for example. Fast forward a few months down the line when things have become a good deal more primative though, and they'll have the upper hand
          Chuck Norris can kill two stones with one bird.

          Comment


          • #6
            Originally posted by Targan View Post
            "Have at ye, cowardly knave. Verily, I will smite thee down and..."

            *BLAM. BLAM.*

            "Argh." Wet gurgling noises. Feeble mewling. Silence.

            "Shooter plants M4 rifle butt firmly in the ground and begins to pray" "We thank thee Lord, for thy..."

            "Come on then!" "SCA member, who's now missing a limb, kicks over the brave shooter"

            "WHAT!!"

            "Have at you!"

            "Look, you stupid bastard, your arm's off!"

            "No I don't!"

            "Well what's that then!"

            "It's just a flesh wound!"

            "The use of force is always an answer to problems. Whether or not it's a satisfactory answer depends on a number of things, not least the personality of the person making the determination. Force isn't an attractive answer, though. I would not be true to myself or to the people I served with in 1970 if I did not make that realization clear."
            — David Drake

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            • #7
              I think he means all the persons into Medieval Crafts such as Candle makers, weavers, coopers, wheelwrights, tinsmiths, blacksmith.

              A damn sight better than computer programmers and 747 mechanics if they survive the famines, plagues, breakdown of infrastructure, and the War itself.

              Having a mace, sword, spear, crossbow, or longbow on hand with some familiarity in using it instead of improvising could well serve some well by the fifth year or later as munitions run low or out.

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              • #8
                thats what i was thinking. also almost every member of the SCA that i know have small arms and the training to use them. so by the time they get back from europe they'd be in a good position to do well. also properly made some of that medieval armor will stop the more common small arms.(especially all the hollow points that are so common now days.)
                the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed.

                Comment


                • #9
                  Originally posted by ArmySGT. View Post
                  I think he means all the persons into Medieval Crafts such as Candle makers, weavers, coopers, wheelwrights, tinsmiths, blacksmith.

                  A damn sight better than computer programmers and 747 mechanics if they survive the famines, plagues, breakdown of infrastructure, and the War itself.

                  Having a mace, sword, spear, crossbow, or longbow on hand with some familiarity in using it instead of improvising could well serve some well by the fifth year or later as munitions run low or out.
                  See, that's how to look at a thread like this. Some people could have surprisingly-useful skills.

                  On sort of a parallel thought, I've sometimes thought there should be a second set of Secondary Skills, with things like sewing, cooking, knife-sharpening, suchlike. What do you guys think
                  I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

                  Entirely too much T2K stuff here: www.pmulcahy.com

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                  • #10
                    My thoughts are not to specialise the skills too much. Sharpening a knife for example, while not something most people can do properly, isn't the same as being a mechanic or electrical engineer in complexity.
                    Perhaps a skill something like "Low tech survival" might be in order, or just apply the V2.2 survival skill.
                    Everyone though should know the basics of repairing their clothing, cooking food, etc by 2000 - if they didn't they'd probably be already dead.
                    If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

                    Nothing happens in isolation - it's called "the butterfly effect"

                    Mors ante pudorem

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                    • #11
                      Tool Sharpening is very broad on its own. A knife, a block plane, a crosscut saw all need to be sharpened, however not in the same manner.

                      Distilling makes spirits, solvents, oils, fuel.

                      Weaving makes cloth, nets, cheese cloth.

                      A Blacksmith makes rods, bar, chain, wire, hinges, spikes, nails, tools, and components of larger implements.

                      A cooper makes barrels, casks, tubs, buckets.

                      Etc. Specialized yes. However there is a broad range in those specializations.

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                      • #12
                        Good points, but these are mainly areas the average PC wouldn't be particularly interested in - they just aren't FUN to roleplay.

                        Some of those areas could be covered with existing skills - Machinist or Metallurgy for example might cover for Blacksmithing.
                        If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

                        Nothing happens in isolation - it's called "the butterfly effect"

                        Mors ante pudorem

                        Comment


                        • #13
                          though on occaision there are the players that actually find themselves building a town by accident and find those skill invaluable.

                          not that i've ever done that(ok somehow every time i play T2K or DnD it happens. what am i doing wrong)
                          the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed.

                          Comment


                          • #14
                            Are they actually doing the work, or supervising/guarding/finding skilled labour
                            Either way, skills such as Civil Engineer, Mechanic, Construction, Excavation/mining, Machinist, etc pretty much cover most things.
                            I'm not saying additional skills are totally out of the question, just that it's worth looking a little closer at the ones that already exist and seeing if they fit beforehand.
                            If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

                            Nothing happens in isolation - it's called "the butterfly effect"

                            Mors ante pudorem

                            Comment


                            • #15
                              well every tim i turn a smokeing crater into a thriving city(i know its backwards) i find myself doing a bit of everything. keeping the area secure, dealing with the local politics, and doing enough of the designing and construction to to fill get things done quick.

                              please remember this when voteing for mayor
                              the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed.

                              Comment

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