I've recently had some extra time on my hands with the covid 19 to post about our twilight experience. The only player I have left these days is my brother. When I first got the game in 1992 we were playing off and on for years. Of course as we grew up others played then left and would end up in the npc pile and eventually we stopped playing. After my brothers divorce we picked it up again, he decided that he wanted to get all his players from around the world home and concentrate on rebuilding the united states (however I think his real plan is to set up his own government lol). First his men in California participated in there rebuilding efforts then thru some large scale coordination started freeing up southern California and aiding forces in Arizona. Then we continued an older group of mid east characters that had made it to Thailand and stole an LST then started island hoping all the way to Hawaii then California and eventually join up with his men there. Now we are getting ready to have his men that failed the mission from armies of the night (they fled the city heading north) to head west to Colorado and find the brother of a character last known to be in California. Its been quite a journey so far with the battle of twenty nine palms to the battle of tucson and a large price on the head of Col. Paynes by the Mexican forces for his use of chemical weapons on the battle field. I'm interested to see what trouble he starts next.
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Does anyone know of a group that is playing using discord or something Last time I played this I was actually stationed in Aschaffenburg Germany in the late 1980's. Not to particular on what version just looking for a decent group of people to join and game with. I miss the days of gaming with friends on weekends.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
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I think the only real problem with such an idea is nothing to do with using Discord or Skype et al. but the timezones some of us are in.
Other than, from my recent experience with it, Discord works out pretty well for running game sessions.
A mate of mine is running a Call of Cthulhu game via Discord but we're all in the same city so timezone doesn't matter. However if I was to try and jump on to something being run in a North American or European timezone, it most often puts my local time as something ludicrously early in the morning (like, still dark outside kind of early in the morning!)
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Hi all, joined a while ago (like a few years ago), tried a password reset (which failed to work) so created a new account.
Played a lot of T2k in late high school/early college then got sidetracked, but kept all my books etc as it was a favourite. Used it to run stargate and a number of other settings over the years too.
Looking to pick it up again soon, my most regular (and reliable) player is my wife, so I'll be starting a 2.2 game (the version I started with) for her pretty soon and eventually a game for our most regular gaming group.
I'm thinking an alternative settings to the default for each (probably Canada/US and Africa) so lots of research in the near future...
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Apologies to those who may have already seen some of this in the T2k Free League Facebook group (which is where I found out about this forum!).
I hate to say how much effect Twilight: 2000 actually had on me. I played first edition a lot, and second edition (which came out when I was in the army) a bit. By the year 2000 I was a character I would have wanted to play - I had been an infantryman, a paratrooper, military intelligence, and served in special forces. I spoke Russian (thanks mainly to the Defense Language Institute!) and I was stationed in Germany. But alas, our timeline was different. I didn't even see combat until after 2000, and in the hot deserts of the Middle East instead of the cold forests of Central Europe. I finally retired from the US Army in 2012 with 10 years of active duty and 13 years of reserve service.
After leaving active duty in 2000, I went on to developing video games, mostly military ones, including Panzer Elite, America's Army, Twilight War, Order of War, World of Tanks, World of Warplanes, World of Warships, and Master of Orion. I've spent the last couple of years making simulations (PC and VR) for training military and law enforcement in lethal force decision-making. In 2007, I actually looked into buying the rights to Twilight: 2000, only to discover that they had recently been acquired by 93 Games Studio. Just hearing a couple of weeks ago that the game is being brought back by Free League practically brought tears to my eyes. I still even have most of the reference books I bought in the 80's and 90's for playing the game - many dozens of them.
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Welcome, Severian. It's good to have you aboard.
-Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:
https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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Hello everyone.
I saw a post about this form on the Facebook page for the new Free League version of T2K and thought I would join.
I've been playing RPGs and tabletop games for about 20 years. I live in Dallas, Texas. I currently work as an assessment developer and editor.
My friends and I played our first game of First Edition T2K last weekend. T2K was the first RPG my friend purchased but he was too young to really understand it. When he saw there was a new version in development he bought PDFs of the original to hold us over until Free League publishes the new edition.
I had a lot of fun last weekend. We're playing again tomorrow. I think a setting like T2K is probably the only way to have a military-themed RPG that works because the chain-of-command is so limiting to player freedom.
I look forward to reading the many resources you all have developed and hopefully contributing some to the discussions.
-worst2first
(My username is based on my approach to sports video games. I've always enjoyed taking terrible teams and trying to turn them into champions. I guess I like underdogs.)
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