Hi all
We are going to start a T2013 campain, after thinking about is for some.....years :-(
Anyway I have a couple of questions that I thought some of you might be able to help me with.
1) Range of handguns. Most handguns (Autoloaders and Revolvers) have GF/CQB as Optimal/Maximum range. This would mean that your skill would bew +/-0 in 0-7m range and -3 in 7-25m range.
No as I understand the rules there is no chans of hitting a person (in combat) above this range
Let's say at 35m you can't hit a enemy I basicly have zero experience of handguns my self but that sound a bit extreme
2) Ranged attacks.
I see that there are modifications for range (Range Bands), Wind, Fog and Light. Bur can't find anything about support. Is there any difference (in the rules) between a standing shot and one done with support If so do you have a reference to it
Will be back later for more questions most likely, as we haven't yet played T2013 yet ;-)
/Dendron
We are going to start a T2013 campain, after thinking about is for some.....years :-(
Anyway I have a couple of questions that I thought some of you might be able to help me with.
1) Range of handguns. Most handguns (Autoloaders and Revolvers) have GF/CQB as Optimal/Maximum range. This would mean that your skill would bew +/-0 in 0-7m range and -3 in 7-25m range.
No as I understand the rules there is no chans of hitting a person (in combat) above this range
Let's say at 35m you can't hit a enemy I basicly have zero experience of handguns my self but that sound a bit extreme
2) Ranged attacks.
I see that there are modifications for range (Range Bands), Wind, Fog and Light. Bur can't find anything about support. Is there any difference (in the rules) between a standing shot and one done with support If so do you have a reference to it
Will be back later for more questions most likely, as we haven't yet played T2013 yet ;-)
/Dendron
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