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Game mechanics for rebuilding

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  • #16
    Production figures

    Talk to General Pain - he has made excel sheets for a number of various types of industries with corresponding items , that cost a certain no of points etc..

    Factors such as manpower and knowhow factor in etc

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    • #17
      The rebuilding concept has been most of my GDW "career"...I ate through the modules fast so everything now is "next step".

      GURPS Low tech has some cool stuff too...depends on what sort of tech level you envision for the rebuilding.

      I think most of the country is back to medieval sort of times while using the advanced tech for certain key small functions.

      Sailing ships and carts for the day to day...growing food where you live rather then trucking it across country...composting toilets instead of running sewers...but having a nuclear power plant working at 10% power for the important stuff kidna things.
      "Oh yes, I WOOT!"
      TheDarkProphet

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