It’s a war movie unlike any other that’s been made about the second World War— and making that required a lot of attention to detail, as we learned by watching the crew at work last November.
My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988.
The trailers show promise. Lot's of big, fiery explosions, though- rarely a good sign for a serious war pic.
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:
The trailers show promise. Lot's of big, fiery explosions, though- rarely a good sign for a serious war pic.
As a former explosives technician, fiery explosions in movies are a bit of a pet hate of mine. Definitely a Hollywood thing. Honestly, I think there's just as much visual and emotional impact from showing the shock wave of a realistic explosion rather than a big BS fiery explosion, if not more.
sigpic "It is better to be feared than loved" - Nicolo Machiavelli
As a former explosives technician, fiery explosions in movies are a bit of a pet hate of mine. Definitely a Hollywood thing. Honestly, I think there's just as much visual and emotional impact from showing the shock wave of a realistic explosion rather than a big BS fiery explosion, if not more.
Yet there were instances of the fuel or ammo in a tank going up in a fiery conflagration. Among those of us who are not explosive techs we are used to seeing huge fireballs when things go up. Still I prefer sharper bangs and clouds of dust.
When I took an indoor pyro course many year ago the instructor made the comment that in the entertainment industry: "It's all show and no go. Real explosive are all go and no show."
Speaking of real explosion, I when to see this blast this morning.
Yet there were instances of the fuel or ammo in a tank going up in a fiery conflagration. Among those of us who are not explosive techs we are used to seeing huge fireballs when things go up. Still I prefer sharper bangs and clouds of dust.
Oh absolutely, it goes without saying that if a bunch of fuel or other volatiles goes up there is going to be a fireball. I haven't been in combat but those on this forum who have have no doubt seen explosions of both the fiery and non-fiery variety in combat conditions. But secondary explosions notwithstanding, I bet they saw more non-fiery than fiery explosions.
I'm sure many here will recall the Mythbusters concrete truck explosion. One of my favorites!
Edit: The Youtube embedding code seems to have failed on this one so here's the raw link.
It's when mortars, artillery, and landmines cause big fireball-producing explosions out of plain ol' dirt that you know the film is most likely going to be crap.
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:
While watching the trailer, I kept thinking I rather see a Haunted Tank movie or an adaptation of The Last Battle (where American and Wehermact forces join to prevent SS forces from slaughtering some high-ranking French POWs).
I play World of Tanks and the M4 was a miserable piece of crap until you get the Jumbo or the Easy 8. Still in World of Tanks you get to see what a Hellcat can do against an IS-3 or a T-34(85) and get into a love hate relationship with your team mates.
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Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??
As someone who understands tank engagements, angling of armour, hull down positions, and such.
When I am in tank battles in War Thunder, I can tell people who have played WoT, as they seem to be utterly obsessed with just shooting my lower glacias plate, rather than a good kill area, or the old Russian tactic of ramming my tank.
And listening to friends a lot, it seems WoT is more "just hit it anywhere to knock down the tank" whereas in War Thunder you need to hit a good area, like the 88mm from a Konigstiger hitting the sweet side rear of the turret on an IS-2 at 700m, ammo rack shot.
Newbie DM/PM/GM
Semi-experienced player
Mostly a sci-fi nut, who plays a few PC games.
I do some technical and vehicle drawings in my native M20 scale. - http://braden1986.deviantart.com/
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