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Pistols with locks and Evil GMs

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  • Pistols with locks and Evil GMs

    I'm doing some research into the Smith & Wesson 460XVR, and it has a feature that's becoming more and more common on handguns: an internal locking mechanism, released by a key inserted into a hole in the frame or grip and turned. You can't fire or disassemble the weapon without that key.

    A great thing to drive your players nuts with! Have them find something outstanding like a Smith & Wesson 460XVR, with a 7.5-inch Lothar Walther barrel, muzzle brake, Hi-Viz sights and a Weaver scope base, with a good amount of ammo, but no gun key. Then they have to go on an adventure to find someone who can unlock it!
    I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

    Entirely too much T2K stuff here: www.pmulcahy.com

  • #2
    I just bought a little Walther P22 Sunday, it has that lock/key thing. Damndest thing I ever saw. The key is just a piece of plastic with a V shaped notch in the end.
    Just because I'm on the side of angels doesn't mean I am one.

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    • #3
      Is it a key designed for a specific gun or is there some way of breaking that key thing From what I know, when you get some key and lock you have people capable of getting around it.

      That would add to Paul's idea of an adventure where you have to find someone with the hability to make it work. Might be the key or some kind of device that can replace it. Don't you think

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      • #4
        I'd guess a character with locksmithing/lockpicking or weaponsmithing/gunsmithing could solve this prolblem
        The Big Book of War - Twilight 2000 Filedump Site
        Guns don't kill people,apes with guns do.

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        • #5
          Originally posted by Mohoender
          Is it a key designed for a specific gun or is there some way of breaking that key thing From what I know, when you get some key and lock you have people capable of getting around it.
          Originally posted by General Pain
          I'd guess a character with locksmithing/lockpicking or weaponsmithing/gunsmithing could solve this prolblem
          Could be a tricky task if the weapon and lock were designed so as to prevent easy disassembly of the weapon unless the key is present (I admit I know abolutely nothing about built-in weapon locks so I am really just wildly speculating here).
          sigpic "It is better to be feared than loved" - Nicolo Machiavelli

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          • #6
            I doubt it's gun specific keys. The Wather I mentioned is just a piece of plastic with a notch cut in the end, like an arrow nock. Anybody with a dowel and a sharp knife could whittle one in less than 5 minutes.

            I don't know what the association between Walther & Smith & Wesson, but the S&W name is engraved on the pistol and on the paperwork.

            I think it's more of a child safety device than a real security measure.
            Just because I'm on the side of angels doesn't mean I am one.

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            • #7
              IIRC, S&W is Walter's partner for U.S. imports these days. They may also be handling warranty service.

              One thing about the integral gun locks... for some designs, there is a chance of one engaging during use. As Tamara notes here, this seems confined mainly to the lightweight S&W revolvers. Something for a particularly sadistic (or forgiving) GM to keep in mind...

              - C.
              Clayton A. Oliver • Occasional RPG Freelancer Since 1996

              Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog.

              It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't.
              - Josh Olson

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              • #8
                Originally posted by Tegyrius
                IIRC, S&W is Walter's partner for U.S. imports these days. They may also be handling warranty service.

                One thing about the integral gun locks... for some designs, there is a chance of one engaging during use. As Tamara notes here, this seems confined mainly to the lightweight S&W revolvers. Something for a particularly sadistic (or forgiving) GM to keep in mind...

                - C.
                Boy, Tamara and her friends definitely don't like the new alloys!
                I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

                Entirely too much T2K stuff here: www.pmulcahy.com

                Comment


                • #9
                  She does come across as something of a traditionalist where her Smiths are concerned.

                  - C.
                  Clayton A. Oliver • Occasional RPG Freelancer Since 1996

                  Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog.

                  It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't.
                  - Josh Olson

                  Comment

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