Everything ready to run this adventure tonight! From 21:00 until the morning!
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T2K Adventure Module: Rook's Gambit
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Originally posted by Marc View PostEverything ready to run this adventure tonight! From 21:00 until the morning!Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:
https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:
https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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Rook's Gambit Bonus Material, Batch 2
Inspired by the map of European separatist movements Kato recently posted, I created the Armii Wyzwolenia Kaszubskiego (Kashubian Liberation Army) faction.Attached FilesLast edited by Raellus; 10-12-2017, 04:06 PM.Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:
https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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Raellus, I know this is probably too late but... I take it you did your descriptions of Malbork from the normal sources e.g. library/internet resources I ask because after I did a quick read of the module, there didn't appear to be any reference to the castle cellars. The cellars don't seem to rate much of a mention in many of the online sources I've seen for the fortress.
There's a few deep cellars that are part of the High Castle and accessed only from the courtyard. Although the entryways were down short flights of steps, the doors were large enough to move barrels through. They were spacious but not "large" (about 5x5 metres I think) and quite cold (almost chilly) despite the summer temperature of about 25C/77F degrees at the time. From what I remember there were four of these cellars (maybe more, I don't recall) located at the corners of the courtyard on the east side and I think none of them connected to any other rooms or doorways - as in one entryway per cellar.
The largest cellars were under some of the buildings in the Middle Castle, one being large enough for kitchens as well as storage, located in the Grand Master's Palace. From what I recall, the kitchen/cellar is directly below the Knight's Hall and heat from the kitchen was channeled up to the Hall and other rooms to keep them at a reasonable temperature in winter. I think in either 1st or 2nd Ed. Twilight timelines this could be re-established to make the palace more pleasant to be in during winter
Despite one of the more "colourful" descriptions I've seen of the cellars as damp and gloomy, I found them to be quite dry and easily illuminated if the lamps are in the right place. I don't think they would get damp even in winter time unless snow/slush/water was channeled into them.
I mention the cellars because, If I remember correctly, outside access to the cellar under the Knight's Hall was via two points for the main (kitchen) cellar but I think it also had direct access to another cellar with its own outside entry point in another part of the building. I think there was at least two inside entries for the kitchen cellar but I just don't remember where they were and I have a vague memory that it also connected to another (i.e. third) cellar. The point to all that rambling is that I think it's a potential infil/exfil route under the Grand Master's Palace. And there were tunnels under other parts of the complex but not open to the public so I don't have any info on them.
Apologies for it being so vague, it going on eight years ago when I was there. I'm trying to find some of the photos I took that might be useful to you, if I can find them I'll make mention of it in this thread.
As an additional note, I believe the following image is available for "fair use" and it might be useful to you even if you can't add it to the module directly.
It's a German plan of the castle complex from 1930. There's only a few differences from the later day layout, for example, one of the bridges over the moat & through the lower castle is not in place anymore (I think this was for a narrow gauge railway).
It comes from this site: http://starymalbork.blogspot.com.au/...20w%20Malborku
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Thanks for the info, SSC. I've never visited Malbork castle (although I hope to remedy that someday) and sources on the internet are both sparse on detail and/or vague. I didn't find the blog you linked to (although I wish I had) when I was researching the castle. I also encountered translation issues, as different websites often used different nomenclature when identifying certain parts of the castle complex. This made cross-checking sources a pain in the rear. Consequently, my earlier draft of Rook's Gambit included some inaccurate descriptions of castle features.
A friend visited the castle and sent me a cutaway diagram which helped me add some detail and correct my mistakes for the current edition.
IIRC, my drafts did include some mention of the cellars (in particular, the kitchens beneath the Knight's Hall) but, for some reason that I can't recall, they were omitted from later versions. I think it's because any mention I saw of the cellars said that the majority were originally used for storage and were now unused. I wasn't aware that some/most of the cellars had multiple entrances/exits.
I will do some more research and see about adding mention of the cellars back in, being that, as you mentioned, they could be used to sneak about the castle grounds a bit. The nice thing about DTRPG is that products can be updated and customers receive the option to download the updated version at no additional charge. Thanks again for the info. If you find your pics and learn any more about the cellars, please let me know.
P.S. I don't know if the blog images you linked are fair use but I suspect not. I poured over everything Google labels for reuse and didn't see any of those.Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:
https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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You're welcome, happy to add more to the info pool. I just wish I could better remember what I saw. I was staying with a friend who had a great interest in cathedrals and castles so I saw a number of them when I was there - unfortunately my memory starts to blur things together sometimes and I can't be 100% sure if I'm remembering the correct place or not.
Apparently one of the cellars has been converted into a restaurant now so I suppose if nothing else, that gives an idea of the size. The following link shows some of the cellars in the Middle Castle during their refurbishment so could be useful to get an idea of size, construction etc. etc.
Unfortunately all those images do is confuse me as to the layout! But at least they show some of the entryways.
I was hoping that because that image I linked to was over 80 years old and because it was of historic interest (and being used on a blog page), that it may be free of copyright etc. etc. but I really don't know for certain.
It's a real pity if it's not available for the wider audience. That particular site has many other maps that I wold again, have thought would be in the realm of public use due to their age and historic worth. Regardless of that, they may still prove useful to you and other gamers.
Map tag: - http://starymalbork.blogspot.com.au/search/label/Mapy
Note: I have found something that "may" be useful. The following site allows images under Polish copyright laws, meaning as far as I can understand it, that images on the site are free of copyright problems and are considered available for fair use (I think). The site appears to allow use of its images with the consent of the site owners.
There appears to be a section of the map I originally linked to, in use at this site.
Terms of service page: http://fotopolska.eu/2,artykul.html
And in my search to try and find more info about that map image, I found this site that might be useful to anyone running Rook's Gambit
Also, Alamy has a map of the High & Middle castles for those who want to pay for it http://www.alamy.com/stock-photo-zam...122959589.html
My apologies for the info-dump. I do tend to get carried away sometimes when my interest gets piqued
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No problem, SSC- I appreciate the help. I was cross-checking info on the cellars beneath the west wing and found this:
It's one of the sources that I used when originally composing descriptions of the castle. It refers to two entrances to the afore-mentioned cellars but identifies one of them as being "new"- suggesting it wouldn't have existed in the v1.0 timeline that I follow. That means, there's likely only one entrance to this cellars beneath the west wing, unless it's also connected to the kitchens as well; I can't confirm this, as of yet. I need to keep looking but if you know/recall/find anything about that, please let me know. With only one way in or out, the cellars are probably not going to be particularly useful for the PCs, but it still might be worth updating the module with a mention.Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:
https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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Bonus Material, Vol. 3
Here is a group of Sweden-sponsored mercenaries that the player party might encounter during it's adventures in Northern Poland.Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:
https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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