Usually Twilight to Dark Conspiracy, Armies of the Night contributed gang names for example.
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Originally posted by ArmySGT. View PostI use those 1000 house plans books you can pick up from the grocery store for modern homes. random page, plans are there, where stuff goes, etc. Just add NPCs and loot.
Of course, now, there are websites where you can look up floor plans. Thought I had a link saved but damn if I can find it now."They couldn't hit an elephant at this dis...."
Major General John Sedgwick, Union Army (1813 - 1864)
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I use the CIA world fact book for details about countries. Helps me gt the industries, peoples, languages, and resources in the right locations.
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Originally posted by Adm.Lee View PostI forgot until now that I am dragging in some of the autofire rule from Savage Worlds into my v1 convention games. As we know, no one likes the "3 real bullets = 1 game shot", so I tinkered a little.
If a character fires 1 bullet, they get to roll to hit as normal, but will only score the Damage rating in d6 for damage. Thus, an M16 hit would roll 3d6, period.
If a character fires 3 shots (the in-game "shot"), they roll as normal, but score damage as per Rules As Written (RAW). They can do this a number of times = in-game ROF. This applies to any weapon with an ROF number, I think.
If they fire "full-auto", they mark off 5 shots per ROF number, and can indicate a zone that they are spraying. When I use 8-meter hexes, it's a number of hexes equal to ROF. Every target in that area rolls 1d6 against their Coolness Under Fire: under = they go prone or behind cover and take a hesitation, over = they can act as normal. Any roll of 1 on that d6 results in a hit, damage per RAW. So, that same M16 can cover 3 hexes when burning half of a 30-round magazine.Last edited by swaghauler; 04-11-2016, 09:09 PM.
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