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  • #16
    You did fine Lee. By the way, How's it feel to be the new "Face/Ambassador" of Twilight2000

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    • #17
      Originally posted by swaghauler View Post
      You did fine Lee. By the way, How's it feel to be the new "Face/Ambassador" of Twilight2000
      Not sure how I feel about it, really. I'd like to make a game happen, and spread the love, but the technical hurdle, measured against time available, doesn't look good. At least not this weekend!
      My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988.

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      • #18
        Originally posted by Olefin View Post
        As to sales numbers not sure on 2013 version - I know that the City of Angels printed about 2000 copies and that lowest regular module printing came out at about 4100 as per FFE
        The 2013 core PDF is listed as a platinum product on DriveThruRPG, which is the top category. All that tells us is that it's sold over 1,000 copies - could be 1,001, could be 10,001. Far Future Studios should have exact figures.

        The only person with concrete information on the physical edition's print run and sales figures is Keith Taylor (Smokewolf), former owner/operator of 93 Games Studio.

        - C.
        Last edited by Tegyrius; 04-22-2017, 08:23 AM.
        Clayton A. Oliver • Occasional RPG Freelancer Since 1996

        Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog.

        It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't.
        - Josh Olson

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        • #19
          Originally posted by Adm.Lee View Post
          Not sure how I feel about it, really. I'd like to make a game happen, and spread the love, but the technical hurdle, measured against time available, doesn't look good. At least not this weekend!
          Take your time and do it right. There is nothing worse than a rushed/poorly planned game! We both know you are very detail oriented (or at least you were at Allegheny).

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