Originally posted by Webstral
View Post
Interesting how things players would normally step over (i.e. anything that isn't ammo, fuel or weapons) would be critical for another groups survival. It would be a really interesting TW2K campaign focused on a group of professional scavangers/salvagers... going from place to place either recovering or trading for the materials that communities need to survive. One community's garbage would be another communities gold, and the difference between the two could be as little as ten or twenty miles.
A. Scott Glancy, President TCCorp, dba Pagan Publishing
Comment