Hi folks, as I may have previously mentioned, since I moved out to the country I've had to drop my regular gaming sessions due to travel problems. In a effort to get my gaming fix I've been thinking about running a one shot session. I think Merc would be better suited to this than T2K due to the potential for episodic content. I've never run Merc before and I was wondering does anyone have any pointers for it rather than T2K. I only thought of this today, so I've no real idea about scenario's or settings yet, but do you think it would work like this I'm thinking of some fairly cinematic stuff, taking out drug labs, hostage rescue etc. Any pointers
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For a one shot session with Merc:2000 characters, you could use one of the adventures in "Twilight Nightmares". I find these adventures difficult to fit in any Twilight 2000 / Merc 2000 campaign, but some of them are good enough for a session. I remember one in particular, "This Ain't No Weather Balloon", about the rescue of an important businessman in South America, with UFO included. Not bad.
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Mmmmm... not. Well, if I've not missed the title. A crashed and (of course) evil UFO tries to control people to garantee its concelament and take profit of their brains...or something similar. Ah!.. and the adventure was situated in Philippines, not in South America.
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Originally posted by TiggerCCW UKHi folks, as I may have previously mentioned, since I moved out to the country I've had to drop my regular gaming sessions due to travel problems. In a effort to get my gaming fix I've been thinking about running a one shot session. I think Merc would be better suited to this than T2K due to the potential for episodic content. I've never run Merc before and I was wondering does anyone have any pointers for it rather than T2K. I only thought of this today, so I've no real idea about scenario's or settings yet, but do you think it would work like this I'm thinking of some fairly cinematic stuff, taking out drug labs, hostage rescue etc. Any pointers- When considering suggestions I am afraid any idea I give you will ruin suprises I have in plan for the vitims.....I mean players in my campaign...hehe ..little slip there...
If you haven't checked my campaign forum it's here.....
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Originally posted by Krejciklink on those rules
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The best thing about merc is that you watch TV news or online news service and get some idea, the recent pricay in the gulf of Aden, blackwater in Iraq, are some ideas that come to mind, for other ideas, if you can find a copy of the merc gazetter it has some ideas also the I found the material in Bangkok Source Book and Operation CD both TW 2000 books are good for using as adventure in other locations and them have soem good maps too.I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier.
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Yep, i am a huge fan of Merc.
More guns, quicker action, fun toys, more of all the good stuff & less book keeping (& I'm an accountant!).
As everyone has said, newspaper is maybe a good bet for story lines. Storm a freighter off somalia or a protection job of a VIP in Iraq.
But hey, its Merc, do both over 3 or 4 sessions!
More action and less character development is a better use of time i think."Beep me if the apocolypse comes" - Buffy Sommers
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I spoke to two of my group yesterday and they seem to be up for the idea, I'll hear from the rest later today, but I reckon they'll go for it. Think the first one off will be a lower key operation, maybe something against a low level local drug operation, just to establish the group. I'll be concentrating on action rather than character development as it may only be a one off game, but I'll try and leave it open ended so that we can run a series of one offs using the same characters until I can get back to the normal campaign. My ideal plan would be to try and sort a one off every couple of months until we can get back to regular games. I'll let you all know what happens.Chuck Norris can kill two stones with one bird.
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