Originally posted by Legbreaker
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Guns a GoGo and the Twilight War
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes
Entirely too much T2K stuff here: www.pmulcahy.com
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Yep, ain't life in 2000 grand! You've got what everyone wants and fears but can't use it just in case your mechanic forgot to tighten that one critical nut properly.
:/If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
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Originally posted by LegbreakerYep, ain't life in 2000 grand! You've got what everyone wants and fears but can't use it just in case your mechanic forgot to tighten that one critical nut properly.sigpic "It is better to be feared than loved" - Nicolo Machiavelli
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Originally posted by RaellusI think Chinooks would be particularly vulnerable. They are rather big targets and not quite as fast and/or manouverable as an Apache or a Hokum. Using a Chinook as a gunship against modestly-armed insurgents might work OK, but they would be easy pickings on a battlefield with modern ADW.
(I'll note that I see the supply situation as being worse than canon generally suggests)
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Originally posted by TarganYou almost inspired me to change my sig to "Always be sure that your critical nuts are tight".I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes
Entirely too much T2K stuff here: www.pmulcahy.com
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Originally posted by copeabI don't think modern ADWs would be any more common than operational aircraft in 2000. Most would be guns, which have a secondary role against ground targets, but are inferior to SAMs against flying things.
(I'll note that I see the supply situation as being worse than canon generally suggests)
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Well, in my opinion, one point commonly forgotten in the T2K background is the availability of light civilian aircraft. I know that I'm going a little off thread here...but taking as example old and proven planes like the Cessna 152 or 172, series etc. we'll have less electronic devices and less mechanical complexity than in our present-day cars. Airports availability will be a minor problem for this type of planes (one only needs to see some of the air strips used in South America or Africa) and some of them, depending of their prewar role, could be equipped with floating devices or skies.
They would be worth its weight in gold and their owners would use them accordingly, keeping the risks at minimum. That's specially true if taking into account their extreme vulnerability to small arms fire at low altitude. These type of planes, for example, would be key pieces in large territories with low density of military units and isolated population areas. Of course, fuel would be still a problem. But they have a low fuel consumption and less maintenance requirements (and less electronics) than other heavier aircraft. And the basics of flying are easy to learn with these planes, being easier for a pilot to instruct an apprentice. Good reasons to try to keep them flying in the Twilight world.
Among their normal roles, and depending of their load capacity, we could find: the light transport of critical materials (spare parts, medicines...) or people (technicians, doctors, an injured or sick person...), air mail, observation (location of marauder bands or refugees, monitoring the direction of a dangerous forest fire). Although their vulnerability, other, more dangerous roles are possible. Forward observer, target signalling with rockets...the Cessna Skymaster is a good example of these types of mission (do you remember "BAT 21") .
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Originally posted by MarcWell, in my opinion, one point commonly forgotten in the T2K background is the availability of light civilian aircraft.sigpic "It is better to be feared than loved" - Nicolo Machiavelli
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Originally posted by kato13SAMs (at least man portable ones) will require a lot less maintenance than any aircraft. The are also more numerable to start with.
Bases, which don't have to worry about having the things around, would be more likely to have SAMs, but they are still one-trick ponies waiting for an unlikely show, so I don't see them being that well maintained even by units that do have still have them.
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I always thought the game was badly supported by GDW in terms of aircraft - why did we need stats for a Galaxy and a Starlifter in the Nautical Aviation book - surely players in both T2K and Merc are more likely to run into a cessna than them I'd the same issue with the US vehicle guide in particular - surely they could have given stats for something more useful than a laser AA gun that there were only ever a handful of in the game world. Paul, I can't remember, have you civvy light aircraft stats on your siteChuck Norris can kill two stones with one bird.
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Originally posted by TiggerCCW UKI always thought the game was badly supported by GDW in terms of aircraft - why did we need stats for a Galaxy and a Starlifter in the Nautical Aviation book - surely players in both T2K and Merc are more likely to run into a cessna than them I'd the same issue with the US vehicle guide in particular - surely they could have given stats for something more useful than a laser AA gun that there were only ever a handful of in the game world. Paul, I can't remember, have you civvy light aircraft stats on your siteI'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes
Entirely too much T2K stuff here: www.pmulcahy.com
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Originally posted by Brian SIsn't that true about any helicopter So your saying MH-47s are a bad idea tooI'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes
Entirely too much T2K stuff here: www.pmulcahy.com
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Originally posted by copeabThe problem is that man-portable SAMs, unlike man-portable ATGMs, have no useful secondary role. I can't see soldiers carrying a Stinger when so few aircraft are flying when they could be carrying something far more useful.
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Originally posted by kato13In "Cardnal and the Kremlin" they were used against heated guard towers. I bet in real life that would be a possibility. The also would be somewhere, In a vehicle, back at base, somewhere. If they are functional I cannot see a commander abandoning them.I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes
Entirely too much T2K stuff here: www.pmulcahy.com
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You seem to be right Paul. I should have researched first. Clutter from ground heat seems to confuse the seeker. In "CotK" Clancy rectified that by having it be night and winter as well as having having the targets be heated and above ground. The scenarios where they would be useful would be few, but I still see commanders holding on to them.
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