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  • #16
    Originally posted by Caradhras
    I forgot a great PC game that I loved - Ghost Recon and its add-ons. The engine could be tweaked for a T2K game well too if some game designer would do that, pretty please!!.
    I'd buy it.

    Still waiting for someone to render the whole planet in a T2K setting
    The Big Book of War - Twilight 2000 Filedump Site
    Guns don't kill people,apes with guns do.

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    • #17
      For those of you playing GTA 4 - I finished the story missions yesterday just have to complete all the side missions now and the story missions again doing the other choices I didn't take - its a big game!
      Chuck Norris can kill two stones with one bird.

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      • #18
        Originally posted by TiggerCCW UK
        For those of you playing GTA 4 - I finished the story missions yesterday just have to complete all the side missions now and the story missions again doing the other choices I didn't take - its a big game!
        What platform are you playing it on I'm having a hard time actually succeeding in some of the missions. The car racing one for instance, and going up against dozens of mafia mooks at the construction site.
        sigpic "It is better to be feared than loved" - Nicolo Machiavelli

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        • #19
          360. That construction site one is a tough one. I'd a couple of missions I got stuck on for ages. The multiplayer is great craic as well.
          Chuck Norris can kill two stones with one bird.

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          • #20
            Let's see:

            On the roleplaying side: Traveller, 2300, Cyberpunk 2020 (the new ed is bleh to say the least).

            Miniatures: Used to play Battletech, but I am putting it away for a while...not to mention I am less than happy with some decisions made of late. I also play historicals (WWII)/hypotheticals (aka, 3rd World War stuff) in 20mm and 1/285. The 1/285 I use Fistful of Tows, it's simpler than Command Decision and plays faster for better results in my mind. Then, there's Ambush Alley for my 20mm, with their Force On Force Rules, there's not much you CAN'T do with the rules and they run firefights really well. Games run in 3 hours or less and they're a hoot.
            I also do science-fiction in 15mm and 6mm. That's influenced by a variety of sources. I use Ambush Alley, Stargrunt II and Dirtside II for that.

            Boardgames: Third World War by GDW, and a real eclectic mix of stuff from GDW and other publishers. Can't remember them all off the top of my head of late...then again, am reorganizing the collection and I sold some stuff off, including my Full Thrust stuff...I wasn't using it, but one of these days, when I find a group that plays locally, I will get back into it...

            Computer Games: Hard crunchy strategy games...such as Carriers at War, The Operational Art of War III, HPS's North German Plain and Danube Front, as well as War Over the Mideast. I keep meaning to get Korea '85.
            Last edited by Jason Weiser; 06-30-2009, 07:32 PM.
            Author of "Distant Winds of a Forgotten World" available now as part of the Cannon Publishing Military Sci-Fi / Fantasy Anthology: Spring 2019 (Cannon Publishing Military Anthology Book 1)

            "Red Star, Burning Streets" by Cavalier Books, 2020

            https://epochxp.tumblr.com/ - EpochXperience - Contributing Blogger since October 2020. (A Division of SJR Consulting).

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            • #21
              For roleplaying games:

              Twilight:2000, Dark Conspiracy and Traveller:The New Era. The advantages of using the same set of rules is important, especially when one usually acts as GM.

              And I use GURPS for any non-modern setup. Among our players one of them is using GURPS for his own sci-fi campaign in a universe created by him.

              We've luck and among the members of the two groups we have four GM, so the variety in our games is granted. Cthulhu, Mechwarrior, All flesh must be eaten...among others. We play no less than two times each month, always by night, often until dawn.

              For computers games, my passion is the flight simulators since I had my first Amstrad CPC-464. I'm now with Flight Simulator 2004 and Wings over Europe. I would like to play some more modern games, but my computer would suffer and asthma attack. Then, Morrowind, Ghost Recon and others. The Total War series...and I'm currently with the tutorials of The Operationa Art of War III, thanks to some comments read in this forum.
              L'Argonauta, rol en català

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              • #22
                For RPG:

                Twilight 2000 (modified), Dark Conspiracy, Star Wars (modified and playing on a base of about 500 palnets), AD&D (not played in years), Fulminata.

                On my computer:

                Star Wars (over with), Europa Universalis 2 and Hearts of Iron 2 (a highly modified version were I changed parts of the rules, most images, many equipment names and several provinces elements...), IL-2. Several others in the past.

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                • #23
                  Anyone ever play Cyberpunk I like that noir, near future, dystopian vibe (think Bladerunner) and I've read a few novels in the genre but I've never played the Cyberpunk RPG.
                  Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

                  https://www.drivethrurpg.com/product...--Rooks-Gambit
                  https://www.drivethrurpg.com/product...ula-Sourcebook
                  https://www.drivethrurpg.com/product...nia-Sourcebook
                  https://www.drivethrurpg.com/product...liate_id=61048
                  https://preview.drivethrurpg.com/en/...-waters-module

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                  • #24
                    Originally posted by Raellus
                    Anyone ever play Cyberpunk I like that noir, near future, dystopian vibe (think Bladerunner) and I've read a few novels in the genre but I've never played the Cyberpunk RPG.
                    I've only played it once, with a pre-generated character, too long ago to really be able to comment. My wife, however, played a few games and she didn't like it. Her comment was: "I don't like a game where you spend more time creating your character than you do playing her"

                    Apparently character creation is complex and time-consuming, but it's a very dangerous system, so it's not uncommon for characters to die after one or two sessions.
                    Russell Phillips

                    Twilight:2000 Resources

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                    • #25
                      Originally posted by Raellus
                      Anyone ever play Cyberpunk I like that noir, near future, dystopian vibe (think Bladerunner) and I've read a few novels in the genre but I've never played the Cyberpunk RPG.
                      I did but never liked it. I just don't like the idea that you must be "cyber".

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                      • #26
                        Originally posted by avantman42
                        I've only played it once, with a pre-generated character, too long ago to really be able to comment. My wife, however, played a few games and she didn't like it. Her comment was: "I don't like a game where you spend more time creating your character than you do playing her"

                        Apparently character creation is complex and time-consuming, but it's a very dangerous system, so it's not uncommon for characters to die after one or two sessions.
                        Your wife certainly wouldn't like my campaign then We took many of the ideas in Cyberpunk's char gen system and incorporated them in Gunmaster:2000's char gen.

                        I own all the Cyperpunk:2020 books. And, in an amazing but incredibly time consuming labour of love, I converted the entire system to Gunmaster and ran a single, six month Gunmaster:2020 campaign. Heaps of fun.
                        sigpic "It is better to be feared than loved" - Nicolo Machiavelli

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