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  • Twilight 2013 Weapon Stats

    By any chance does anyone have a file of any of the other sets of weapon stats that were created/compiled on the T2013 forum but which are now inaccessible If they do I would be extremely grateful if they could either post them here or PM them to me.

    Thanks.

  • #2
    You can get them at DriveThru RPG. com
    *************************************
    Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??

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    • #3
      Originally posted by Cdnwolf View Post
      You can get them at DriveThru RPG. com
      Ah - you've misunderstood me.

      I don't mean the official small arms books that you can still buy as PDFs - I'm meaning the details of all the weapons that aren't covered in those books that were created by fans on the T2013 forum and posted in a central thread after being approved by the game designers (if my memory is correct).

      For example I don't believe that the stats for the M-60E3 are anywhere in any of the books and someone made up the following set:

      M-60E3
      Round: 7.62x51mm
      Feed: 100 (bt)
      Dam: 8
      Pen: x2/x3
      Range: M/EX
      ROF: B6/B12
      Speed: 5/7/10
      Recoil: 6
      Bulk: 5
      Weight: 10.2 kg
      Notes: vertical grip (inc. in stats) and bipod.

      Does that make more sense now Sorry for any confusion.

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      • #4
        Looks like good stuff, how many weapons had they cranked out like this

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        • #5
          You might find some of those weapons statted over at Paul's website, www.pmulcahy.com

          I'm pretty sure he's got stats for almost every weapon that exists on the planet over at that site.
          "The use of force is always an answer to problems. Whether or not it's a satisfactory answer depends on a number of things, not least the personality of the person making the determination. Force isn't an attractive answer, though. I would not be true to myself or to the people I served with in 1970 if I did not make that realization clear."
          — David Drake

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          • #6
            Originally posted by kota1342000 View Post
            Looks like good stuff, how many weapons had they cranked out like this
            Loads - I just wish that I had made a record of them!

            Comment


            • #7
              Originally posted by Schone23666 View Post
              You might find some of those weapons statted over at Paul's website, www.pmulcahy.com

              I'm pretty sure he's got stats for almost every weapon that exists on the planet over at that site.
              Thanks - Paul's site is fantastic but his stats are all for Twilight 2000 v2.2 I believe and I'm really after stats for the Twilight 2013 system, though Paul's site will be extremely useful if I have to make any up!

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              • #8
                Most or all of the weapon stats I posted on the old forums are linked from my sig file ("Rules Addendum"). I don't recall a lot of fan-submitted weapon stats being posted before Keith terminated our business relationship, but I can try to stat out a few things for you if you give me a list.

                - C.
                Clayton A. Oliver • Occasional RPG Freelancer Since 1996

                Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog.

                It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't.
                - Josh Olson

                Comment


                • #9
                  Originally posted by Tegyrius View Post
                  I don't recall a lot of fan-submitted weapon stats being posted before Keith terminated our business relationship, but I can try to stat out a few things for you if you give me a list.
                  I will take you up on that generous offer, sir!

                  For starters, please do the FGM-148 Javelin and the Mk.47 AGL. And if you're still feeling generous (or bored) after those, the following small arms:

                  AN-94
                  FN F2000
                  FN P90
                  FN Five-seveN
                  Remington 700 XCR Tactical in .300 WM


                  Thanks!
                  Last edited by ShadoWarrior; 02-16-2012, 12:47 AM.
                  If you find yourself in a fair fight you didn't plan your mission properly!

                  Those who beat their swords into plowshares will plow for those who don't.

                  Comment


                  • #10
                    Originally posted by Tegyrius View Post
                    Most or all of the weapon stats I posted on the old forums are linked from my sig file ("Rules Addendum"). I don't recall a lot of fan-submitted weapon stats being posted before Keith terminated our business relationship, but I can try to stat out a few things for you if you give me a list.

                    - C.
                    Ah - maybe I'm misremembering fan-submitted weapon stats as requests for stats that you kindly detailed and then collated in the rules addendum.

                    Thanks for the offer though - it's most appreciated and I'll certainly take you up on it. The key ones to start with are the Mk 48 Mod 0 and the Mk 48 Mod 1 machineguns. I don't think that they're in any of the published books but if they are then please point me in the right direction and I'll go and look them up there.

                    Thanks again.

                    Comment


                    • #11
                      Originally posted by ShadoWarrior View Post
                      I will take you up on that generous offer, sir!

                      For starters, please do the FGM-148 Javelin and the Mk.47 AGL. And if you're still feeling generous (or bored) after those, the following small arms:

                      AN-94
                      FN F2000
                      FN P90
                      FN Five-seveN
                      Remington 700 XCR Tactical in .300 WM
                      The P90 and the Five-seveN are in the core rulebook, as is the Mk. 47.

                      The Remington 700 XCR Tactical in the .300 WinMag chambering is a pretty close match for the generic .300 Winchester Magnum hunting rifle in the core rulebook. This is unsurprising, as I think I used the Remington 700 for the baseline for several of the generic hunting rifles. The XCR's weight is a touch higher, at 3.6 kg, but that doesn't force a Recoil recalculation.

                      FGM-148 Javelin (ATGM)


                      Launcher (Control Unit)
                      Speed: 6/9/14
                      Bulk: 6
                      Weight: 6.4 kg
                      Barter Value: GG13,750
                      "Street" Price: $110,000

                      Ammo (Missile + Launch Tube)
                      Range: Open/Extreme+1
                      Damage: 140
                      Explosion/Effects: Radius 16m, Blast 16, Frag 1
                      Weight: 15.4 kg
                      Barter Value: GG4,000
                      "Street" Price: $40,000

                      The Javelin's "launcher" is a control unit that attaches to a single-use launch tube. The control unit has a telescopic (Mag-2) sight and a variable magnification (Mag-2 to Mag-3) thermal sight. It draws power from a rechargeable battery (included; spares are 1 kg each).

                      The missile carries a tandem HEAT warhead and features fire-and-forget guidance (see Driver's Guide: Czech Your Engine). It cannot be fired at targets within Tight or closer range due to the warhead's minimum arming distance. In addition to standard attacks, it can be fired in top-attack mode. This applies a -3 attack penalty. If the attack succeeds, roll 1d6 for hit location: 1-3 turret, 4-6 hull. Use the rear armor value of the affected location, regardless of the facing from which the attack originated.

                      AN-94 (Assault Rifle)

                      Caliber: 5.45x39mm
                      Capacity: 30 (standard AK-74 magazines)
                      Damage: 6
                      Penetration: x2/x3
                      Stage III Ballistics: 5.45x39mm (carbine barrel)
                      Range: Medium/Sniping
                      ROF: S/B2/B5
                      Speed: 3/5/7
                      Recoil: 4
                      Bulk: 3
                      Weight: 3.9 kg
                      Barter Value: GG300
                      Street Price: $6,000

                      Quirk (Unreliable 1): For the purposes of triggering breakdowns, the AN-94's Wear is considered to be 2 higher than its actual value. This does not apply to a like-new (Wear 0) gun.

                      Quirk (Needle Burst): When fired in its B2 burst mode, the AN-94's Recoil doesn't increase and it doesn't gain the standard burst fire attack bonus. When fired in its B5 burst mode, the AN-94's Recoil increases by only 3, but it only gains a +2 burst fire attack bonus. In either case, when determining additional hits from the burst, roll a different-colored die for the second (and only the second) bullet fired and subtract 1 from the die result.

                      FN F2000 (Assault Rifle)

                      Caliber: 5.56x45mm
                      Capacity: STANAG, but the weapon's design accommodates only 30-round magazines
                      Damage: 6
                      Penetration: x2/x3
                      Stage III Ballistics: 5.56x45mm (carbine barrel)
                      Range: Tight/Open
                      ROF: S/B5
                      Speed: 3/4/6
                      Recoil: 5
                      Bulk: 3
                      Weight: 3.6 kg
                      Barter Value: GG750
                      Street Price: $2,000

                      Quirk (Bullpup): Reloading the F2000 takes twice as many ticks as normal.

                      The F2000's standard optic is a Mag-1 telescopic sight. Removing it knocks off 0.3 kg of weight and allows the mounting of a different optic. I'll need to do some digging on the grenade launcher optic.

                      The civilian FS2000 is the same gun without burst fire. Street price $1,400, BV GG280.
                      Clayton A. Oliver • Occasional RPG Freelancer Since 1996

                      Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog.

                      It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't.
                      - Josh Olson

                      Comment


                      • #12
                        Originally posted by Mahatatain View Post
                        Ah - maybe I'm misremembering fan-submitted weapon stats as requests for stats that you kindly detailed and then collated in the rules addendum.
                        Oh, there was a huge thread of requests. I just wasn't statting out many of them because, at the time, it would've interfered with product plans for future supplements.

                        Thanks for the offer though - it's most appreciated and I'll certainly take you up on it. The key ones to start with are the Mk 48 Mod 0 and the Mk 48 Mod 1 machineguns. I don't think that they're in any of the published books but if they are then please point me in the right direction and I'll go and look them up there.
                        As far as I can tell from a quick check, the primary difference between the two is a few ounces of weight and different cyclic rates. They look pretty similar:

                        FN Mk. 48 (Squad Automatic Weapon)

                        Caliber: 7.62x51mm
                        Capacity: belt
                        Damage: 8
                        Penetration: x2/x3
                        Stage III Ballistics: 7.62x51mm
                        Range: Medium/Sniping
                        ROF: B5/B9 for Mod 0; B5/B10 for Mod 1
                        Speed: 4/6/9
                        Recoil: 6
                        Bulk: 4
                        Weight: 8.4 kg for Mod 0; 8.3 kg for Mod 1
                        Barter Value: GG2,800
                        Street Price: $11,200

                        (I'm classifying the Mk. 48 as a SAW rather than a GPMG because it seems to be treated as a SAW in deployment and doctrine. Really, I'm rethinking the whole SAW/GPMG game classification based on some conversations elsenet, but that's neither here nor there.)
                        Clayton A. Oliver • Occasional RPG Freelancer Since 1996

                        Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog.

                        It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't.
                        - Josh Olson

                        Comment


                        • #13
                          Originally posted by Tegyrius View Post
                          The P90 and the Five-seveN are in the core rulebook, as is the Mk. 47.
                          Sorry about that. I obviously didn't have my book (PDF) open when I too-hurriedly wrote that.

                          Thanks for all of the stat blocks. There are several differences between yours and the ones that I did up for my game, so I'm very glad that I asked.
                          If you find yourself in a fair fight you didn't plan your mission properly!

                          Those who beat their swords into plowshares will plow for those who don't.

                          Comment


                          • #14
                            I made the following stats for the most modern manufactured version Finnish Defence Forces assault rifle for an online campaign that never took off properly. I also made the Mk.48, which was pretty close to what Tegyrius also wrote up.

                            Rynn$kkkiv$$ri M95TP (Assault Rifle Model 95 Folding Stock)

                            The most modern version of the Finnish Defence Forces assault rifle, which is a copy of the Kalashnikov AK-47 (and some consider it the best copy of the old classic). With about 20,000 units produced, it is mostly used by the Rapid Deployment Forces units of the Finnish Army as well as the Finnish Special Forces.

                            The common troops version has a rail on the left side of the rifle's hull, which can mount a pedestal for various optics. The Special Forces have mounting rails on the top of the reciever as well as on the barrel for a number of different tactical accessories like laser sights, tactical lights and so on. Both versions are capable of firing rifle grenades unlike the earlier models of the rifle. The military versions also have tritium-ampules fitted in their iron sights, which gives them a theoretical night-fighting ability, though passive night vision sights are commonly available.

                            A semi-automatic civilian model, the M92S, is available in both 7.62x39mm and 5.56x45mm.

                            Caliber: 7.62x39mm
                            Damage: 7
                            Penetration: x2/x3
                            Range: M/S
                            Rate of Fire: S/B4
                            Speed: 3/5/7
                            Recoil: 7
                            Bulk: 2/3 (stock folded/unfolded)
                            Weight: 3,7kg
                            Capacity: 30
                            Magazine Weight: 0,8kg
                            Folding stock, Night Sights (tritium), Mounting Rails
                            "Listen to me, nugget, and listen good. Don't go poppin' your head out like that, unless you want it shot off. And if you do get it shot off, make sure you're dead, because if you ain't, guess who's gotta drag your sorry ass off the field? Were short on everything, so the only painkiller I have comes in 9mm doses. Now get the hell out of my foxhole!" - an unknown medic somewhere, 2013.

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                            • #15
                              I can't argue with any of those numbers. The extra features are nice, but the core system is still an AK.

                              - C.
                              Clayton A. Oliver • Occasional RPG Freelancer Since 1996

                              Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog.

                              It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't.
                              - Josh Olson

                              Comment

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