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  • The KFS would need a supply of stainless steel scrap

    Stainless steel scrap is a good source of chromium. I believe that about half of the chromium used in the USA is derived from recycling. Or - of course - the KFS could just recycle it to make the Mini-14 (I believe it's available in stainless steel).

    In real life, I'm not sure how much stainless steel is in the average residence, but I'll bet that most kitchens have stainless steel sinks, faucets and a lot of cutlery...

    Salvaging stainless steel for the Kentucky Free State could be a relatively easy and profitable operation. The stuff survives fires and (allegedly) doesn't rust. The ruins of an apartment block would be equivalent to a "stainless steel mine"

    The KFS is a trading nation. Merchants from anywhere along the Mississippi will happily sell stuff obtained from the ruins: scrap metal, old tires and plastic materials in exchange for "moderate-tech" manufactured goods and pharmaceuticals

    The KFS is an industrial nation that has no shortage of energy. They can burn coal or renewable fuels or they can use the fusion designs they've stolen from the Morrow Project.
    Last edited by Matt W; 09-04-2017, 09:41 PM.

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    • Look at disadvantages for the KFS, how much of a hang up is illiteracy

      I believe in one of the earlier supplements it was mentioned that most of the conscripts haven't had any schooling and are illiterate.

      This whilst having a 20th century, industrialised military. Can conscripts without algebra target mortars effectively Or use radios

      Assuming the elite officer core probably don't want to spend their days doing hard sums whilst getting shot at.

      I suspect the KFS would have to invest in an educated sergeant class, with basic literacy. Rather like in the 17th century when artillery was a skilled professionals job.

      As such the KFS may have the capacity to produce gun cars and mortars. It just might get hung up getting the skilled crews to use them in the right place at the right time.

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      • Originally posted by mmartin798 View Post
        One of Gamerguy's problem is the sourcing of materials that are not abundant in the US that are currently imported from South Africa or parts of Asia. Primarily chromium used to improve the corrosive properties of steel for weapons. So let me ask something for my personal clarity, as I am not a metallurgist.

        Other than requiring more frequent cleaning and replacement, is there a problem using high carbon steel without the addition of chromium for firearms and cannons My assumption thus far has been it is not a problem and that KFS trade rifles used a steel with lower carbon content to make the wear characteristics such that they wear out quickly. Is that basically it or am I missing something critical
        I have been told the only chromium mine in the U.S. is in Riddle, Oregon.... though that is seldom run due to cheaper methods to mine in other countries.
        *edit* Nevermind...that is a Nickel mine.

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        • Originally posted by ArmySGT. View Post
          I have been told the only chromium mine in the U.S. is in Riddle, Oregon.... though that is seldom run due to cheaper methods to mine in other countries.
          *edit* Nevermind...that is a Nickel mine.
          What is "Stellite"(), the material that replaced chrome in M16/AR15 barrels

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          • Don't be hung up on chromite and chrome-plating. Is the KFS really going to care that the barrels of their guns "only" last for 3000 rounds as opposed to 8000

            On the contrary, the manufacturers may be pleased. They can sell more guns!

            It may also be a helpful security feature. Deserters won't have access to the armoury specialists in the Fort

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            • Originally posted by Matt W View Post
              Don't be hung up on chromite and chrome-plating. Is the KFS really going to care that the barrels of their guns "only" last for 3000 rounds as opposed to 8000

              On the contrary, the manufacturers may be pleased. They can sell more guns!

              It may also be a helpful security feature. Deserters won't have access to the armoury specialists in the Fort
              The rebuild contract fills the gap between orders would Also the barrels are probably harder steel and last a little longer. There are 6-8 makers of AR15/M16 receivers in the country compared to Mini-14 makers, I would have had the R5 acquire tooling from the nearest one. That number includes the big guys and their subcontractors.

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              • If most of it's likely foes are going to be armed with low powered muskets (those poor quality steel barrels) and bows and arrows. Wouldn't the KFS invest in some primitive body armour more so than automatic fire power.

                In Fallback it mentions how the KFS if need be armour up their vehicles with sandbags. Seems adequate to hold out against slow moving musket balls.

                A decent steel pot helmet and a flack jacket made from; a thin layer of steel plates or chainmail links sandwiched between thickly woven cloth or hardened leather. Would most likely keep out those same musket balls and arrows.

                It's a feature that would simultaneously make the KFS terrifying to locals, like Roman legionares or Spanish Conquistadors who were both seemingly invulnerable to more primitive arms.

                Whilst also giving the project an advantage as that armour would struggle to keep out even 9mm bullets and just slow them down, giving the team a chance to win through their first few encounters.

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                • Originally posted by Project_Sardonicus View Post
                  If most of it's likely foes are going to be armed with low powered muskets (those poor quality steel barrels) and bows and arrows. Wouldn't the KFS invest in some primitive body armour more so than automatic fire power.

                  In Fallback it mentions how the KFS if need be armour up their vehicles with sandbags. Seems adequate to hold out against slow moving musket balls.

                  A decent steel pot helmet and a flack jacket made from; a thin layer of steel plates or chainmail links sandwiched between thickly woven cloth or hardened leather. Would most likely keep out those same musket balls and arrows.

                  It's a feature that would simultaneously make the KFS terrifying to locals, like Roman legionares or Spanish Conquistadors who were both seemingly invulnerable to more primitive arms.

                  Whilst also giving the project an advantage as that armour would struggle to keep out even 9mm bullets and just slow them down, giving the team a chance to win through their first few encounters.
                  In "Bullets & Bluegrass" Officers and Senior NCO may purchase a type of body armor....It is sold though and to expensive for the common soldier.

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                  • I suspect that the KFS troops would terrify a unit of musketeers. Not only do they have an incredible rate of fire, they have rifle grenades (including a very nasty WP model with a burst radius of 40 meters)

                    7-man squad
                    CETME light machinegun with 600 rounds (another 300 are carried by the squad)
                    4 assault rifles and hand grenades (5 X 40 round magazines)
                    2 "grenadiers" with assault rifles and 8 rifle grenades each (3 x 40 round magazines)

                    Under fire, the musketeers might get off 1 shot every minute.

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                    • Originally posted by Matt W View Post
                      I suspect that the KFS troops would terrify a unit of musketeers. Not only do they have an incredible rate of fire, they have rifle grenades (including a very nasty WP model with a burst radius of 40 meters)

                      7-man squad
                      CETME light machinegun with 600 rounds (another 300 are carried by the squad)
                      4 assault rifles and hand grenades (5 X 40 round magazines)
                      2 "grenadiers" with assault rifles and 8 rifle grenades each (3 x 40 round magazines)

                      Under fire, the musketeers might get off 1 shot every minute.
                      This is perhaps where I think the KFS wouldn't operate like that. Let's assume for several hundred miles in every direction of their borders the KFS has nothing but colonies, controlled villages and so on. The last thing they're going to want to do is send in the heavy artillery every time a few yokels decide to have a little peasants revolt. You're killing people you need working your fields, not to mention tearing up said fields with heavy vehicles and the survivors will run off.

                      The US army doesn't bring out the A10s and artillery for a football riot, that's what the police or national guard are for.

                      Of course the KFS will have lots of heavy units, who train hard and have copious amounts of ammo and arty. Who are rolled out to squash any serious resistance or the very occaisonal band of marauders who raid villages.

                      But most of the time they'd be more like an unfriendly police force, cracking skulls and dragging people off for a very short trial. I think they'd be most likely to have a lot of primitive tear gas, shot guns with bird shot and battons in their armouries.

                      It simultaneously I would think makes them more menacing and sinister, whilst still not wiping out the party on their first encounter.

                      Also whatever weapons you give to poorly paid soldiers have a nasty tendency of being lost e.g. sold onto the rebels or just merchants, or used for some half assed mutiny. Over arming your frontline troops can be a far greater menace than underarming them, a single mini14 with 200 rounds could on the blackmarket probably pay for a comfortable retirement far away from the KFS.

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                      • The squad I described is straight out of "Bullets and Bluegrass"

                        Also, according to the module, KFS troops are VERY well-paid. They are volunteers and the military chooses only the best applicants. They have adequate training and good morale. Soldiers' families are not permitted at the border posts; they live at cities in the interior (the Secret Police can keep them as hostages if anyone tries to desert)

                        The KFS military are confident (even overconfident) but that's because they've never encountered enemies with anything close to their firepower and organization. If they meet a Morrow Project team with an autocannon or an automatic grenade launcher...well, it'll be a shock

                        Now, if you're talking about a "Peasant's Revolt" then that's going to be crushed by the Secret Police. The Army is a last resort
                        Last edited by Matt W; 09-13-2017, 09:27 PM.

                        Comment


                        • Originally posted by Matt W View Post
                          The squad I described is straight out of "Bullets and Bluegrass"

                          Also, according to the module, KFS troops are VERY well-paid. They are volunteers and the military chooses only the best applicants. They have adequate training and good morale. Soldiers' families are not permitted at the border posts; they live at cities in the interior (the Secret Police can keep them as hostages if anyone tries to desert)

                          The KFS military are confident (even overconfident) but that's because they've never encountered enemies with anything close to their firepower and organization. If they meet a Morrow Project team with an autocannon or an automatic grenade launcher...well, it'll be a shock

                          Now, if you're talking about a "Peasant's Revolt" then that's going to be crushed by the Secret Police. The Army is a last resort
                          According to Bullets and Blue Grass the Secret Police were specifically created to deal with the MPs. They have some secret bunker with advanced computers for listening in on their communications. The v300 was built specifically for taking out MP vehicles as were the rifle grenades. The SPs have a lot of experience in dealing with the MPs. They're not going to be overly bothered by a pipsqueak armoured vehicle or automatic grenade launcher.

                          True the KFS have never faced an enemy on their scale, but they've had a lot of experience knocking over much weaker foes and Morrow Teams.

                          The analogy I always thinks fits is they're like the European imperial powers in the 1930s. When both were fighting campaigns against large, but technologically primitive foes in Iraq etc. Where a few aircraft, armoured cars and artillery made most engagements a push over. Right up until they ran into the Germans.

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                          • Originally posted by Project_Sardonicus View Post

                            The analogy I always thinks fits is they're like the European imperial powers in the 1930s. When both were fighting campaigns against large, but technologically primitive foes in Iraq etc. Where a few aircraft, armoured cars and artillery made most engagements a push over. Right up until they ran into the Germans.
                            Yes, exactly. It's an "Imperial Constabulary" role. The British called it"Aerial Policing" in the 1920's

                            If I can lift a couple of quotes...

                            "Attack the most inaccessible village of the most prominent tribe which it is desired to punish. All available aircraft must be collected; the attack with bombs and machine guns must be relentless and unremitting and carried on continuously by day and night, on houses, inhabitants, crops and cattle."

                            In his memoir of the crushing of the 1920 Iraqi uprising, Lieutenant-General Sir Aylmer L Haldane, quotes his own orders for the punishment of any Iraqi found in possession of weapons "with the utmost severity": "The village where he resides will be destroyed _ pressure will be brought on the inhabitants by cutting off water power the area being cleared of the necessaries of life". He added the warning: "Burning a village properly takes a long time, an hour or more according to size"

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                            • Pretty much hit what I meant on the head.

                              It's both a more satisfying and manageable foe.

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                              • Two oddities of "Bullets and Bluegrass"

                                Oddity Number 1

                                The 90mm Cockerill on the LAV-300 has explosive rounds

                                BUT

                                The 105mm tank guns do not have explosive rounds. Only solid shot. Why

                                The KFS has 105mm howitzers. There seems little point in having howitzers that only fire solid shot, so there is (presumably) a capability to manufacture HE rounds in 105mm

                                Oddity Number Two

                                So MANY armoured vehicles. The KFS Army fields almost the same number of tanks as the ENTIRE British Army...(144 compared to 156)

                                The KFS manufactures 2 types of tank: a replica M1 and a replica M60A3. These have less armour ("half a meter at best") than the originals and lack luxuries such as weapon stabilization and laser rangefinders. There are 72 tanks in each of the "Praetorian" 6th and 7th regiments

                                They also make a "replica" M2 Bradley (no TOW missiles). There are 84 Bradleys in each Praetorian regiment


                                Oh, and let's not forget the 16 V-300's in each of the other 5 regiments

                                That's 144 tanks, 168 tracked IFVs and 80 wheeled APCs - 4 separate designs, each with its own logistics problem. Is there a way for the KFS to simplify things

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