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  • Locations

    Here's a few 'scenario starter' photos.

    One is a photo of a once grand house, which the players unit overnight in.

    Also a bridge that they have to cross to escape a overwhelming enemy force that is closing in on them. It was once a Military Load Class 100 (MLC100) bridge, meaning it should have supported vehicles up to 100 tons easily. They knew it was still up, but had heard rumor it was damaged. When they arrive this is what they see. It's an Esy CbtEngr task to assess that it will not support more then 5 + 4d6 tons at any time in it's current condition. It's a difficult CbtEngr Task to figure out how to conduct temporary repairs that will allow it to support up to 50 tons. That will take 8d10 manhours of labor and pioneer tools.

    The rocket photos: Your players are hiding in a woods, they hear trucks pull up into a clearing a few hundred meters away. If they go check it out they will see four trucks, a UAZ jeep and a BRDM-2 setting up in a clearing between 50 - 150 meters from the edge of a woodline which has good rocky cover. This is an enemy artillery battery and likely constitutes a good portion of the enemies main artillery force. They have 4 type-63 12 shot, 107mm MRLs. Each truck pulls one and carries 6 men armed with 1 RPK, 5 AKs, each vehicle has a RPG-7 but only 3 of them have any rockets. Each vehicle also carries 72 extra rockets for the MRL. The BRDM will orient it's gun down the road toward where they perceive NATO forces are. One man from each truck will stand with an RPK 'on a lax guard.' but non of them will go much more then 30m from the vehicle. The UAZ has a large antena, and is obviously the FDC for the battery. If the charcters do nothing they will take 30 minutes to set up the MRLs and aiming stakes then wait quietly for 50 minutes before they jump into activilty, relaying firing commands, applying firing data then opening up with a volley of 48 rockets, 8 minutes after then receive a call for fire. If the players engage, the artillery unit will most brake and run quickly. They are very likely to leave behind significant spoils, including ammo, diesel, and possibly a vehicle or two (if PCs can capture/KO the drivers).

    The stagecoach used to be a tourist attraction at a "wild west attraction." But it's been pressed into service, since it's approbriate technology for the local civilians. Used to carry passengers, mail and small packages on a 130 km route, which it covers at about a 30km a day pace. The driver is armed with a pistol and sawed off double barrel shotgun. The gentlemen riding 'shotgun' is better armed with a assualt rifle with grenade launcher with 3 HE rounds.

    One time when your PCs have set up an effective deliberate defense, they should see there enemies, herding civlians from the local town (ideally with which your PCs have good relations), toward them in front of their vehicles to act as human shields.

    The church is also a location your charachters, or some local civilians might use for shelter.
    Attached Files

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    • More NPCs and encounter groups

      Including French "Colonial Marines" who were deployed in several areas.
      Attached Files

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      • More NPCs and decent options for rides for PCs.

        One realistic and challenging encounter might be to let the PCs find a vehicle which is in good condition, it might even have ammo on board, but it's heavily mired, like the armored track loader in one of these pictures. If you can get it out, it's a great addition to your capabilities.

        The Toyotas with scrounged rocket pods and AAA could be a local militia, friendly or hostile.

        The Gun truck and 'pimped out' HUMVEE might make could vehicles for the PCs, or their enemies.
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        • great pics

          good finds Apache 6!

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          • NPCs

            NPCs
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            • Plane on a Tank

              I guess this is at Bagram Airport. Seems like one of those wierd, unexplainable things you might run across while the world ends. (http://www.artificialowl.net/2008/10...-plane-on.html)
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              • is there any good appropriate photos from sandy that is usable to "Armies of the Night" out there

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                • A five second search found loads.
                  If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

                  Nothing happens in isolation - it's called "the butterfly effect"

                  Mors ante pudorem

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                  • Thanks.

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                    • Krusty the Corpse

                      I've been doing some photo work with a homemade corpse for various projects I'm doing and did a couple of T2k-esque photos. I was going for a "victim of highway violence" kind of look.

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                      • I am going to be using this picture as a reference for a drawing i'm working on... but I want to put more in to the picture than just the person here, and would like to get some advice on just what to add to the picture. So i'm asking for advice from you guys on what would make the picture alot more Twilight 2000 feeling.

                        Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it.

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                        • Recommendation on NatHale's photo to give more T2K atmospherics

                          Nathale stated: "I am going to be using this picture as a reference for a drawing i'm working on... but I want to put more in to the picture than just the person here, and would like to get some advice on just what to add to the picture. So i'm asking for advice from you guys on what would make the picture alot more Twilight 2000 feeling."
                          - Recommend that the background be urban ruins, possibly with a fallen bridge. A google search of Bosnia city damage should bring up plenty of reference photos.
                          - On the boat, a coal fired steam engine
                          - In the foreground either a refugee family or a camp follower and her child
                          - For the gun and gunner: add a gun shield with graffiti and maybe a spotlight(), the gunner should be less uniform, posibly sporting a prosthetic leg or arm
                          - Hope this is type of recommendation you are looking for

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                          • More NPC and improvised armor

                            Several photos from around the web that have T2K flavor
                            Attached Files

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                            • More NPCs

                              From the web
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                              • More T2k Flavor

                                More NPCs
                                Attached Files

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