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  • #16
    My impression is that there's not as much ammo out there as we'd like to believe.

    I wish I'd posted it when I first encountered it, but a few years ago, I read an article about how the U.S. military was having a hard time keeping 5.56mm and 7.62mm ammo in stock- it was right after "The Surge", I believe. The military was having to purchase ammo off-the-shelf on the civilian market to make up for shortfalls. Recent articles have claimed that the U.S. is currently running very low on air-dropped munitions. Supply simply hasn't kept up with demand.

    Also, after the Sandy Hook elementary school mass shooting, it was really difficult for civilians to find .223 or 5.56mm ammo as there was a panic run on many calibers of small arms ammo ("Oh no! Obama's coming for our guns now!"). I pretty much gave up on hobby shooting at that time. In fact, in one of the saddest phenomena in my country, this sort of thing happens after nearly every mass shooting, and firearms sales skyrocket.

    So, from this anecdotal evidence, I think ammo would quickly become scarce in a major national crisis (World War, Zombacalype, etc.). Yeah, there'd be pockets of supply, but they'd be few and far between. I always laugh when folks go full auto on TWD, especially in later seasons. Wishful thinking, at best.
    Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

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    • #17
      Originally posted by aspqrz View Post
      Ah, sorry, Lake City.
      No problem, just thought would let you know they are different.

      Originally posted by aspqrz View Post
      So, 'war stocks' are
      War stocks are the ammo on hand so a unit can go to war with out having to wait for ammo. It is different than training ammo in some things. Like the Tanks will not be using target practice ammo, but full up Sabot, and or HEAT rounds. The MG ammo will be the AP type not the ball (most likely). How much is on hand depends on the unit, I would expect the 82nd to have more per soldier than 91st troop command. My first unit was an enhanced brigade with standing orders to be ready to fight in Korea, the plan at the time was that if war broke out we would be the first heavy unit there and expect to fight for at least two weeks before the next unit could show up, so our war stocks was what they expected we would need for two weeks of combat. I would guess (and it is only a guess) after they started to let plans like that slide (and going to central supply) that there would still be at least one full combat load, but maybe not much more. No this next part is just my thought so could be very wrong. But my thought is if they did it smart, they would have each unit have it, but going up would still include there lower units, as about the only thing that can be said for how much ammo you go through is that it is more than you think. So using my old unit as an example the brigade would have there two weeks, but then the division would still include that brigade in its plans for how much to keep on hand, so if the divisions plan is that it will be resupplied within a week, and it has four brigades it would keep four brigades worth for a week, or one brigade for four weeks.

      Originally posted by aspqrz View Post
      So, I am guessing, bases have (on or nearby) at least one UoF (for long term training rather than combat) and an unspecified amount additional to that for 'war reserve' ... but, presumably, not on the base itself (if in or near a populated area) or one some out of the way part of the base
      Some would depend on what training could be done at the base. For example I was sent to Camp Rilea OR once, they have a demo limit of .25lbs so they do not need much demo for training, but I also know that they have a guard engineer unit there. They would have full demo load for war, but not training. Training ammo is usually allotted at the start of the training year, and then issued out as needed over the year. In the event of the zombie hoard I think that they would use it as well, but depending on how much has been used there may not be much or could just have gotten it. It is normally stored at the AHA (Ammo Holding Area) or ASP (Ammo Supply Point) in special bunkers.

      Originally posted by aspqrz View Post
      Which would be what would be burnt through at least once in any ZA scenario, a la The Walking Dead ... I can't see a lot of aimed headshots (except maybe Marines, if you take their assertions seriously) but one hell of a lot of spray and pray, especially as Zombie numbers escalate.
      I think that you may have some spray and pray early on, but the ones who did it would die early on. It would be the ones who took the head shoots would live, the Marines may take it at a longer range than the typical Soldier, but even with the Marines saying that everyone is a rifleman first, that does not mean that they are going to be taking head shoots at 600 meters. I think that automatic weapons (IE. crew served) would still be used in full auto mode, as most are not supper accurate if used as semi-auto, so use them to thin the herd at longer range, even if you do not drop them you may slow them down.

      Originally posted by aspqrz View Post
      I would guess that artillery units would be mostly useless by the time the need for them was realised ... they require a rear area to be placed in, but pretty much everywhere would be 'front line' ... as Zombie numbers increase, they'd need more troops defending them than they would contribute firepower to distant units. Unless they can (and do) fire over open sights ... which requires flechette or canister or whatever they call it these days, and I understand that there's never much of it, if it is even available for the caliber weapon in question.
      Towed artillery I would agree would be mostly useless, self-propeld guns would not depending on the ammo they have on hand. Dropping an HE round at what would be danger close to dismounts does not hurt the armored vehicle, does it kill very many zombies I do not know but does damage them, is that good or bad Again I do not know, they are likely going to be slower now, but also may be harder to see. They did have canister rounds for the 105mm, and the 155mm, what is on hand that is a different story.

      Originally posted by aspqrz View Post
      Mortars would, of course, be useful, but run into the resupply problem and, to a lesser extent, the need for a rear area.
      I would say that they would be a lot like artillery, the ground ones would be less useful, the armored ones more. However they are going to be in some ways less useful than the artillery as they are open when firing, so zombies could get in.

      Originally posted by aspqrz View Post
      Airforce bases Well, they would have to be defended and, apart from Helicopters (Attack or merely armed), wouldn't have much utility because of lack of the right sort of ordnance, I am guessing. Standard HE/Frag would be worse than useless ... you'd need napalm or massive overkill with something like bomblets, and I suspect they are in relatively short supply,.
      I agree that I think Airforce bases would be more or less useless. But not for the same reasons. As I was saying under artillery I am not sure that HE/Frag would be useless (or worse), they may not be the best, but I could see them having some use, the larger the group the better. ICM (bomblets) would be good, and yes I am guessing that they do not have as many as HE bombs, but we use lots of them so I would guess they have a fair number on hand. Napalm I would guess is the one they have the least of and it could work but I see so side affects, once the zombie is on fire how long tell it dies What else is it going to set on fire Now the reasons that I think it would be more or less useless, I do not think that they have enough troops to secure the base, they probably have the lowest trained ground troops of all, and they are the highest maintenance of all. How many spare parts do they have on hand On my second trip to the sand box, we got delayed for a week as they did not have a simple (what the crew said) part on hand at the air base. It took them the week to get it shipped to them, and then about ten minutes to replace the part. Could they have flow with out it I am guessing yes, but as it was a common part (again according to the crew) what about the parts that they can not fly with So my guess is that within a week of the Zombie Outbreak taking over they would be out of parts and grounded, if they had not already been overran.

      Originally posted by aspqrz View Post
      Naval bases would have an advantage in that they can simply pull up the gangplank and watch the Zombies mill around on shore ... assuming the base has enough lift capacity to put everyone on ships. And assuming that the infection doesn't get aboard the ships ... at which point they become the venue for a nasty real-life version of a Hollywood slasher flick.
      I am guessing that they do not have enough space for all, and like all bases could not be defended, but I could see some of the ships being a good starting point. It would take some planing and moving of supplies, but for some time a very good option.

      Originally posted by aspqrz View Post
      And the Navy's problem would be that, aiui, ships carry only a small number of smallarms, only enough for a tiny fraction of the complement, and, likewise, don't carry a heck of a lot of smallarms ammo for those weapons. Unless, of course, you have a MEF or MEB stationed there, along with its 'Phibs and support ships.
      The bigger issue I think would be the lack of guns (not small arms) on the ships. If you are sending troops to the shore for supplies and have already used your missiles (very small number with no reloads for most) then what.

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      • #18
        I'm not saying there will not be shortages caused by uneven distribution.

        I am saying that there are enough small arms rounds in the US military inventory to deal with a "zombie outbreak" or lots of other contingencies. There are significant stockpiles of small arms rounds, and other munitions.

        The following link has a lot of information. Short synopsis, the pre 9/11 annual requirement for 5.56 rounds was 682 million rounds. That was increased to 1.35 billion rounds. The Lake City Army Ammunition Plant is capable at full production rate of making 1.2 billion rounds a year.



        The lack of ammunition during the surge was for a specific type of "New" round for the 5.56.

        The above does not even begin to account for the rounds held by private individuals, police departments, and retailers/wholesalers (Walmart, Cabelas, Bass Pro-Shop...) or for ammunition either made by civilian companies or imported.Shortages of civilian ammo has largely been caused by politically fueled fears. Again, that is VERY likely to occur during a real panic, so I'm not saying that their will not be shortages. .22 Long Rifle ammunition has become both expensive and hard to get, but it's being produced at higher then normal levels. US commercial plants are capable of manufacturing up to 4.2 billion rounds of .22 LR each year, and they are now.

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        • #19
          Originally posted by Apache6 View Post
          I'm not saying there will not be shortages caused by uneven distribution.

          I am saying that there are enough small arms rounds in the US military inventory to deal with a "zombie outbreak" or lots of other contingencies. There are significant stockpiles of small arms rounds, and other munitions.

          The following link has a lot of information. Short synopsis, the pre 9/11 annual requirement for 5.56 rounds was 682 million rounds. That was increased to 1.35 billion rounds. The Lake City Army Ammunition Plant is capable at full production rate of making 1.2 billion rounds a year.



          The lack of ammunition during the surge was for a specific type of "New" round for the 5.56.

          The above does not even begin to account for the rounds held by private individuals, police departments, and retailers/wholesalers (Walmart, Cabelas, Bass Pro-Shop...) or for ammunition either made by civilian companies or imported.Shortages of civilian ammo has largely been caused by politically fueled fears. Again, that is VERY likely to occur during a real panic, so I'm not saying that their will not be shortages. .22 Long Rifle ammunition has become both expensive and hard to get, but it's being produced at higher then normal levels. US commercial plants are capable of manufacturing up to 4.2 billion rounds of .22 LR each year, and they are now.
          They operate at about 1/3 or so capacity. It would take the T2K timeline to bring it to full strength- just in time for the bombs.

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          • #20
            A lot also depends on if the unit maintains a partial load on its heavy vehicles, roe example, in the 1980s, tank units in Germany, forward of Ansbach, would maintain a load of 40 rounds of main gun ammo, usually 25 APDS and 15 HEAT. When an alert was sounded, the plan (snicker) was to move out to our ready positions, where the ASP would bring the semis with the rest of the ammo load to us. Since we had M60A3s, our WP and HEP were stored on the trailers, following the switch to M1s, everything was switched to APDS/HEAT only. Since.we were armored cavalry, we also had a selection of land mines, cratering charges and demolition gear, as well as TOWs, Dragons and LAWs.

            For the units stationed west of Ansbach, they depended on the ASPs for all of their ammunition. Although I have heard that this policy was changed whenever tensions increased.

            Pretty much the only units that I am aware of that had small arms ammo readily available were the units equipped with Pershing, the forward SAM batteries.

            Going stateside...trust soldiers with live ammo Only on the firing ranges! The ASPs were protected by armed civilian security.

            As the tee shirt says, "They don't trust us with ammo, but they want us to be able to run really fast..."
            The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis.

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            • #21
              Wouldn't the Russian - Chinese war allow ammo production to be ramped up

              I use T2K Version 1 timeline, so I think that the Russian - Chinese war would provide the lead time needed to ramp up the ammo production.

              I know that US government contracts often include a contingency capabilty requirement. They are 'contracted' for a certain amount of production capability, even though the actual orders might be for less. Theoretically they already have the materials and workers to ramp up production.

              USMC and Navy ASPs are ran by service members, the security forces are supplied with live ammo.

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              • #22
                Don't forget, the us was also operating in the middle east and africa. So production would be considered 'war time' I think.

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                • #23
                  Thanks for all the replies, I have a much better handle on how things would play out in a ZA style scenario now!

                  Phil

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                  • #24
                    Originally posted by aspqrz View Post
                    Thanks for all the replies, I have a much better handle on how things would play out in a ZA style scenario now!

                    Phil
                    I'm toying with the GPS Biohazard entry, which is a type of living zombie- Infected, Rager type. Since There are a lot of resistant bugs, I'm going with the lab working to solve this. When the accident occurs, an investor rep is present. The bacteria seem benign in its currant strain and the all clear is given. He has several grants to check across the U.S. getting the bacteria into the international airports, where a mutation gives it its deadly variant.
                    This is as far as I've gotten. Sorry about the OT. But ammo availability will vary according to population and law. New Jersy discourages self defense with hollow points, they've even jailed retired LEO's for failure to turn the ammunition in. Also during one ammo panic, police departments had to wait 6 months to replenish their stocks.
                    Last edited by .45cultist; 04-21-2016, 05:47 PM.

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                    • #25
                      Originally posted by Apache6 View Post
                      I use T2K Version 1 timeline, so I think that the Russian - Chinese war would provide the lead time needed to ramp up the ammo production.
                      Last I heard the Chinese didn't use Nato calibre ammo, therefore most of the ammo production during this period (beyond normal peacetime production) would be useless for the US and allies.
                      If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

                      Nothing happens in isolation - it's called "the butterfly effect"

                      Mors ante pudorem

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                      • #26
                        Originally posted by .45cultist View Post
                        I'm toying with the GPS Biohazard entry, which is a type of living zombie- Infected, Rager type. Since There are a lot of resistant bugs, I'm going with the lab working to solve this. When the accident occurs, an investor rep is present. The bacteria seem benign in its currant strain and the all clear is given. He has several grants to check across the U.S. getting the bacteria into the international airports, where a mutation gives it its deadly variant
                        As I sorta stated at the beginning, there are NO ZA books, movies or TV series that bear even the most cursory logical examination. Not a one.

                        They are all completely, totally, and utterly implausible ... indeed, mostly impossible.

                        Some I can tolerate because they are fun, and, generally, short ... others, are just too stupid for words. A few start out well and then descend into idiocy ... Ringo's books are like that, first was fine. Second started to become unbelievable. Third (and presumably successive ones) completely jumped the shark.

                        There are three key issues that ZA scenarios completely ignore because, if they took them into account, they would all be disasters, but not apocalyptic ones with mankind almost wiped out.

                        1) Zombies use energy (to move around and chase down other humans at the very least). Unless you repeal the laws of thermodynamics, the energy has to come from *somewhere* ... so Zombies need to eat.

                        As they are, by definition, possessed of at best animal cunning and no intelligence as such, that immediately eliminates all tinned and heavily packaged foods as a food source, and, in any case, they'll all be gone in a few days to a week or so from local stores, anyway.

                        Ergo, they need to eat something readily available ... since they are probably too stupid to recognise most plant foods (fruits and suchlike excepted) and since there is bugger all of such in cities, they will eat meat. Any meat. Not just humans.

                        The result Well, how many herbivores does it take to feed a single Lion Or how many Deer to feed a single Coyote Given, of course, that the prey doesn't really want to be a Lion or Coyote's main course

                        Answer: A heck of a lot. Which is why Lions are so thin on the ground and Coyotes ditto (compared to humans or human domesticated animals).

                        So, within a very short time cities might as well be deserts ... not enough food to support more than dozens or scores of zombies in an entire city ... unless the zombies eat each other, which has the same effect, more quickly, in fact.

                        There would be no massive hordes of zombies keeping people penned up on rooftops or the barricaded upper floors of multi-storey buildings ... not gonna happen.

                        In the countryside Not much better for zombies ... they'll have to spread out like any apex predator, so the density per square mile will actually be very very low. So, at best, a dozen or so in a group, maybe a score or so.

                        Makes for very short post Zombie adventures.

                        2) Humans are quite fragile. Living in unsanitary conditions kills us off in large numbers, especially if malnourished.

                        Note what I pointed out in #1 above. Zombies will be thin on the ground because there isn't enough food.

                        Follow on. Humans are ill suited to relying on instinct and natural weapons to secure food ... the reason why we are the apex predator of apex predators is that we are intelligent. Tool use etc.

                        Zombies aren't intelligent and don't use tools. They would be relatively useless as hunters. They will routinely be malnourished ... if they remain in an urban setting, garbage and pollution will be breeding grounds for all sorts of nasties that would require modern medical care to allow them to survive ... and a heck of a lot more that will kill people (zombies) who get no medical care at all (it is well known, if widely underappreciated, that basic nursing can reduce the death rate for even high lethality diseases such as Smallpox, the Plague etc. Keeping the patient warm/cool/protected from the elements, toileted and clean, fed and watered).

                        The mortality rate would be very very high, and ongoing.

                        Zombies in rural areas, presumably away from urban filth, would be better off ... but, as noted, almost certainly routinely undernourished and, hence, much more susceptible to disease. And, of course, this brings us to ...

                        3) Climate. Humans are woefully adapted for anything but a warm climate. Our intelligence and tool use enable us to modify our environment and/or makes us resistant to it (housing, climate control, clothing) ... but Zombies simply aren't intelligent.

                        Ringo Zombies, being completely naked and all, if not thinned by starvation or disease, would increasingly succumb to exposure ... especially as the weather turns cold.

                        In most of North America and Northern Europe they would, for example, freeze to death in droves over the first (and all succeeding) winters.

                        I suppose they might instinctively migrate to warmer climates ... but that can bring its own problems. Think about unintelligent instinct driven poorly adapted for hunting or survival zombies trying to work their way south in the US ... into increasingly arid and semi-arid areas (if not outright deserts).

                        More die backs in large numbers.

                        Finally, as a clue as to how many Zombies the planet could support - it is estimated that our early stone age ancestors probably numbered no more than 100,000 worldwide ... only increasing to a million or so with the technological developments of the New Stone Age and Chalcolithic period.

                        Not much of a threat.

                        YMMV

                        Phil

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                        • #27
                          I, to, have been kicking around ideas of how to have something like a realistic 'Zombie Apocalypse' ... and, as you may have guessed from the immediately preceeding post, it can't be done with anything like classical zombies.

                          But you can get a similar effect, I think.

                          I posit a badly mismanaged (or merely incredibly unfortunate) 'supersoldier' project designed to use wet nanotech to create enhanced human combatants. Make them stronger, faster, more resistant to injury ... create an internal 'mechanical telepathy' (hook a wet nanotech transceiver created internally that allows networked comms between them) and create a networkable but bios controlled tactical computer to assist them.

                          Add to this mission creep ... the ability for the nanotech to be (relatively) easily passed on to friendlies and to reanimate newly dead (enemy of course, say the PR flacks) corpses into remotely controlled meat puppets.

                          See where this is going

                          See, unfortunately, using the supersoldier abilities tends to cook your brain (a la Ringo zombies), at least in the early stages ... and then the programmed tactical computer combines with the remaining animal instinct ... so you get severely brain damaged pseudo-zombies who can use tools (weapons at the very least) and maybe even drive simple vehicles.

                          Worse, the reproduction capacity meshes ... badly ... with the brain damaged ones, and they will attempt to impregnate captives or recently dead with 'eggs' (wet nanotech products that start converting those into which they are inserted into zombies ... or breeders, whose body is turned into an incubator for more 'eggs').

                          Even though the nanotech isn't all that infectious, it can be spread by blood or bodily fluids or other wastes through mucous membranes or skin punctures, cuts or abrasions.

                          Thing is, the more Zombie Supersoldiers there are in close proximity, the more intelligent they become, the more dangerous ... the more like real soldiers ... and, once a critical mass is achieved, one or more in each super-group will start to develop something like a 'machine intelligence' with a degree of self awareness ... but rarely tempered by any compassion or emotion, merely the need for survival.

                          They won't (initially) spread explosively from some lab accident, but if they spread anywhere and have time to form a breeding colony and reach a critical mass, heck, once they get access to decent weapons, you're effed.

                          Then assume, in desperation, one side (who presumably sees themselves to be 'losing') in a Twilight War or 3rd World War type situation lets them lose, not properly tested ... really, really nasty.

                          They're not unkillable mindless husks hungering for braaaiiinnnsss ... they're something far, far worse.

                          Phil

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                          • #28
                            Oh, and the wetware tactical computer includes basic and advanced first aid and resource gathering (including food gathering) skills ... and the late stage machine intelligence level leaders are capable of using prisoners to raise crops or even to have a predatory 'protection racket' collecting 'contributions' from anyone unable to resist by force of arms. Or simply stealing food.

                            Phil

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                            • #29
                              Originally posted by aspqrz View Post
                              That's interesting about Lake City. I guess that the likelihood is that there would be a lot of ammo left ... but probably that the supply chain broke down before it could be distributed.

                              In a Zombie Apocalypse, you could, therefore, reasonably find ammo convoys overrun by said Zombies, planes carrying vital ammo also at overrun airports or airfields, but probably the bulk of the (huge) stockpiles still in the relevant magazines ... wherever.

                              Which brings up a related issue ... where the heck does the US store all that ammo

                              Presumably several places. But where

                              Likewise, anyone know for other countries

                              I imagine this is not exactly secret info, just not widely publicised or disseminated,

                              Phil
                              Google Earth places like Sierra Army Depot, Seneca Army Depot, Umatilla Army Depot, Tooele Army Depot........... and just search Army Depot or Army Ammunition plant.

                              Miles of concrete bunkers called "Igloos"........ Sensitive items are protected by an alarm system that goes back to a guard complex with a reaction force, loud klaxon alarm, rotating red or amber beacon, and sometimes a very large CS dispenser that saturates the bunker.

                              An Army Post has its own ammunition bunkers these are divided up the Ammunition Supply Point to units in training versus units to deploy.

                              Any Unit is supposed to have enough munitions for three days of continous ops without resupply. Then they get another 3 day logpack or "Push".

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                              • #30
                                Originally posted by Blink_Dog View Post
                                More obscure calibres with no military use like .38 Special or .44 Magnum would be rare in comparison and only available in small lots.
                                When I was at White Sands Missile Range in the early 90's there was a National Match Armory run by the Post Command Staff.

                                National Match M1 Garands, M1Cs, M1Ds all in 30.06. National Match M1911s in .45ACP and .38 Super. Match M10s with bull barrels in .38 spl.


                                Thousands of rounds of match ammo on hand. Post never really did have a Team though. Two year rotations was the norm there.

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