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Your Preferred T2K Timeline

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  • #16
    My game history is the V1 timeline...the "current" year in the game is 2003 though.

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    • #17
      As others have said a slightly modified V1.
      Lieutenant John Chard: If it's a miracle, Colour Sergeant, it's a short chamber Boxer Henry point 45 caliber miracle.

      Colour Sergeant Bourne: And a bayonet, sir, with some guts behind.

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      • #18
        As a nostalgia-fueled v1.0 apologist, I'm pleased to see the old stuff holding a slight edge.
        Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

        https://www.drivethrurpg.com/product...--Rooks-Gambit
        https://www.drivethrurpg.com/product...ula-Sourcebook
        https://www.drivethrurpg.com/product...nia-Sourcebook
        https://www.drivethrurpg.com/product...liate_id=61048
        https://preview.drivethrurpg.com/en/...-waters-module

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        • #19
          I like the v2.2 game system (though it has some weaknesses and needs some fixes), but I prefer the v1 timeline.
          I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

          Entirely too much T2K stuff here: www.pmulcahy.com

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          • #20
            Originally posted by pmulcahy11b
            I like the v2.2 game system (though it has some weaknesses and needs some fixes), but I prefer the v1 timeline.
            Same here.

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            • #21
              I use v2.2 but with the TW2010 timeline (and don't ask me for the link because I can't find it anywhere ).

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              • #22
                Since so many people like the V1.0 Timeline, I was wondering if anyone would be willing to help me rebuilt my modification of the V1.0 timeline where the Sino-Soviet War doesn't start until 2000 (mainly used to allow the ecconomic reforms that 'saved' the communist systems from collapsing), and the Soviets not calling up Warsaw Pact allies for troops until 2002 after the Sino-Soviet War bogs down into a stalemate (and this call for troops from the Warsaw Pact is what gets the Western allies to start supplying the PRC with weapons and more). I had described Danilov's reforms being basicly the same kinds of reforms that the PRC has been doing in real life.

                If anyone is interested please let me know, and as soon as the V1.2 timeline is completed we'll post it here for everyone to enjoy.
                Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it.

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                • #23
                  Originally posted by natehale1971
                  Since so many people like the V1.0 Timeline, I was wondering if anyone would be willing to help me rebuilt my modification of the V1.0 timeline where the Sino-Soviet War doesn't start until 2000.
                  For me, part of the reason why I like the V1 time line is because of when it takes place. None of the modern weapons of today, its all classic, hard core, cold war gear.

                  That said, I do acknowledge it would be all around better suited with the USSR having an improved economy.

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                  • #24
                    Originally posted by Fusilier
                    For me, part of the reason why I like the V1 time line is because of when it takes place. None of the modern weapons of today, its all classic, hard core, cold war gear.

                    That said, I do acknowledge it would be all around better suited with the USSR having an improved economy.
                    And it would also be alot better with the Soviets having alot more to loose with the purging of Danilov by the hardliners (and give a much better reason for the Red Army quickly facturing after the loss of control from the Kremlin, and why the units so far apart are part of the same 'faction').
                    Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it.

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                    • #25
                      Originally posted by Fusilier
                      For me, part of the reason why I like the V1 time line is because of when it takes place. None of the modern weapons of today, its all classic, hard core, cold war gear.

                      That said, I do acknowledge it would be all around better suited with the USSR having an improved economy.
                      IRL, the collapse of the Soviet economy was partially brought about by US military technology, and the Soviets trying to keep up -- unsuccessfully. Militarily, they sort of thought the West's military engineers were magicians. Their economy couldn't support that kind of R&D.

                      In a T2K v1 timeline, this might lead to a sense of increasing desperation --"We better attack now before they come up with something we definitely can't counter. We already can't match their technology -- we'll have to overwhelm them with numbers, which we have right now..." That sort of argument.
                      I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

                      Entirely too much T2K stuff here: www.pmulcahy.com

                      Comment


                      • #26
                        Originally posted by pmulcahy11b
                        In a T2K v1 timeline, this might lead to a sense of increasing desperation --"We better attack now before they come up with something we definitely can't counter. We already can't match their technology -- we'll have to overwhelm them with numbers, which we have right now..." That sort of argument.
                        Although the novel Red Army didn't get too heavily into the "whys" of the Soviet attack chronicled therein, the reason you mention above was alluded to several times.

                        Also, the Soviet's war in Afghanistan was a severe drain on their finances. Withdrawing from A'stan, as they did IRL c. '89, would have saved the equivalent of hundreds of millions of dollars a year. Also, cutting back on subsidizing every Third World strongman or revolutionary who declared himself a Marxist/socialist/communist would help as well. With a few sginificant cost-cutting measures, I think the USSR could have remained solvent until T2K '95. Perhaps gaining control of resources on the Chinese side of the border was one of the Soviet's motives in launching the war.
                        Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

                        https://www.drivethrurpg.com/product...--Rooks-Gambit
                        https://www.drivethrurpg.com/product...ula-Sourcebook
                        https://www.drivethrurpg.com/product...nia-Sourcebook
                        https://www.drivethrurpg.com/product...liate_id=61048
                        https://preview.drivethrurpg.com/en/...-waters-module

                        Comment


                        • #27
                          Originally posted by pmulcahy11b
                          In a T2K v1 timeline, this might lead to a sense of increasing desperation --"We better attack now before they come up with something we definitely can't counter. We already can't match their technology -- we'll have to overwhelm them with numbers, which we have right now..." That sort of argument.
                          If I remember right that was the reason behind the Soviet attack in War Day by Whitley Streiber and James Kunetka as well - the US was starting to deploy an SDI system that would have rendered the Soviets almost totally (they felt) at Americas mercy. War Day is another book I'd highly recommend.
                          Chuck Norris can kill two stones with one bird.

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                          • #28
                            Great book, - War Day - it showed how the US broke up into little territories and how they salvaged New York City to recover all the valuable material left behind.
                            *************************************
                            Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??

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                            • #29
                              Relative newbie to T2K

                              I've only played T2K two times. Both times were very enjoyable. I do not own the books, so I have no way to compare versions.

                              All I know is the game was very thought provoking.

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                              • #30
                                Originally posted by mikeo80 View Post
                                I've only played T2K two times. Both times were very enjoyable. I do not own the books, so I have no way to compare versions.

                                All I know is the game was very thought provoking.
                                That is why we are still here 25 years later. Glad you came for a visit to this board. Quite a bit of potential post apoc crossover with Morrow Project.

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