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  • Campaign Locations

    Well, we've all played through Poland a few times at least!

    What are some locations you have wanted to set a game in apart from Poland/Germany

    I wanted to do a steam boat island hopping south from The Philippines to Australia. PCs would have been embassy guards or similar trying to get a bunch of non-shooters home alive.
    A 'pursuit fleet' would be generated that I hadn't fleshed out but they'd try and stop the ship from getting to Australia by any means possible. They'd be too tough to attack directly.

  • #2
    Korea would be nice and I've done a bit of work on the likely Australian and New Zealand units deployed there.
    If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

    Nothing happens in isolation - it's called "the butterfly effect"

    Mors ante pudorem

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    • #3
      Originally posted by Legbreaker View Post
      Korea would be nice and I've done a bit of work on the likely Australian and New Zealand units deployed there.
      +1
      sigpic "It is better to be feared than loved" - Nicolo Machiavelli

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      • #4
        Originally posted by Legbreaker View Post
        Korea would be nice and I've done a bit of work on the likely Australian and New Zealand units deployed there.
        So has Raellus in his Korean Sourcebook - you could use that too

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        • #5
          You could use the East African Sourcebook for campaigns anywhere in East Africa - and there is canon info there that you could also use for the Congo or South Africa

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          • #6
            Originally posted by Olefin View Post
            So has Raellus in his Korean Sourcebook - you could use that too
            Could, but I've focused all my attention on the Anzac forces and working on an OOB down to the smallest element and unit history that accurately reflects reality as closely as possible.
            I've also had to work on the Australian/Indonesian conflict as well given Australia only has limited forces and with a threat close to home would only be able to spare a relatively token force to Korea.
            If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

            Nothing happens in isolation - it's called "the butterfly effect"

            Mors ante pudorem

            Comment


            • #7
              I ran a T2k13 campaign that started in Russia. We only made it about 10 sessions or so when life took a dump on me and things just kind of fell apart. The group was part of an invasion force that was supposed to secure a beach head for a follow-on force, thereby opening up another front and relieving pressure in other areas. Unfortunately, the reinforcements never arrived, and eventually the President gave the "Good luck, you're on your own" speech. The invasion force attempted to pull out and head back to the US, and the Russians used what little air power they could field, as well as a tactical nuke, to destroy the invaders.

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              • #8
                My collection of notes labeled "Home Front". The plan was a guard unit in Europe or Asia and their dependents back home. Two campaigns in one setting.

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                • #9
                  Originally posted by Legbreaker View Post
                  Could, but I've focused all my attention on the Anzac forces and working on an OOB down to the smallest element and unit history that accurately reflects reality as closely as possible.
                  I've also had to work on the Australian/Indonesian conflict as well given Australia only has limited forces and with a threat close to home would only be able to spare a relatively token force to Korea.
                  And thats pretty much what Raellus had there

                  Ok given what you just said about Australia/Indonesia you need to write that sourcebook - love to see what you have

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                  • #10
                    Raellus has a general overview of an Australian task force sized group, not the details that Legbreaker is talking about.

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                    • #11
                      Originally posted by StainlessSteelCynic View Post
                      Raellus has a general overview of an Australian task force sized group, not the details that Legbreaker is talking about.
                      I know thats why I would love to see him write a sourcebook or go in with someone with all the info he has - would make a great expansion for the game and a great new place to campaign

                      I think either Raellus or I would love to volunteer to put that together with Leg
                      Last edited by Olefin; 08-21-2018, 09:06 PM.

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                      • #12
                        There's already a T2K setting for Australia. It's called, Mad Max 2: The Road Warrior.

                        In all seriousness, I wish Leg had chimed in earlier, before I submitted edits to the KPSB. I would have loved to include a more detailed ANZUK Brigade OOB, and he would have gotten an add in the acknowledgments section of the updated sourcebook.

                        Anyway, I'd love to see an Australasia Sourcebook of some sort.

                        To get back to Chalk's original question, I'd like to play in a CONUS game. I'm really interested in how my own national/regional/local society and culture would be affected by the Twilight War. I love Poland as a setting, but there are so many good PbPs and campaign journals out there on the interwebs that it almost feels too... familiar now.
                        Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

                        https://www.drivethrurpg.com/product...--Rooks-Gambit
                        https://www.drivethrurpg.com/product...ula-Sourcebook
                        https://www.drivethrurpg.com/product...nia-Sourcebook
                        https://www.drivethrurpg.com/product...liate_id=61048
                        https://preview.drivethrurpg.com/en/...-waters-module

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                        • #13
                          I've actually stalled a bit on it due to lack of access to "Manual of Land Warfare. Part Two: Armour Training. Volume 1 Pamphlet NO 3: The Armoured Personnel Carrier Regiment"
                          If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

                          Nothing happens in isolation - it's called "the butterfly effect"

                          Mors ante pudorem

                          Comment


                          • #14
                            Has anyone ever played in Britain

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                            • #15
                              Originally posted by ChalkLine View Post
                              Has anyone ever played in Britain
                              Yea, we once started a campaign. Didn't go for so long. The TF-34 ship we were on got torpedoed and we managed to crawl unto Scotland and not freeze to death.

                              The plot would have been to get down to Portsmouth in time for shup stuck in repair to leave for the states.

                              Sadly, we ended shortly after Edinbourgh.
                              Running a T2k game on Discord. Want to join us? PM me.

                              I am a tomato, to some.

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