Announcement

Collapse
No announcement yet.

Twilight Tangents 1.0 - zombie and psychics rules

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Twilight Tangents 1.0 - zombie and psychics rules

    The idea for this sourcebook is to add things that arent part of the standard world. You can take whatever you need from these rules.



    These rules were inspired by LateGaming Companys other books oeZombi and oeThe 23rd Letter. It was thought that adding rules for zombies and psychics even into the ~canon Twilight:2000 background would be interesting.

    Twilight:2000 4th Edition is an excellent oemodern campaign rules set everything that would be needed for a game in the modern era. Future supplements (especially those in the Free League Workshop) include rules for other weapons, vehicles, places and people.

    These rules take a campaign in a different direction; a tangent.

    Now on DriveThruRPG

  • #2
    Psionics could be a very rare, but existing phenomenon in the T2K v2.2 (as I think they are in this world, BTW). The talents could be easily modified from Dark Conspiracy, Dungeons and Dragons, and GURPS. Except for certain individuals who are rare in the extreme, no psionic individual should have more than one or two talents, and he may not even be aware that his abilities are psionic talents.
    Last edited by pmulcahy11b; 02-18-2022, 09:46 AM. Reason: Slight wording change.
    I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

    Entirely too much T2K stuff here: www.pmulcahy.com

    Comment


    • #3
      Originally posted by Pelorus View Post
      The idea for this sourcebook is to add things that arent part of the standard world. You can take whatever you need from these rules.



      These rules were inspired by LateGaming Companys other books oeZombi and oeThe 23rd Letter. It was thought that adding rules for zombies and psychics even into the ~canon Twilight:2000 background would be interesting.

      Twilight:2000 4th Edition is an excellent oemodern campaign rules set everything that would be needed for a game in the modern era. Future supplements (especially those in the Free League Workshop) include rules for other weapons, vehicles, places and people.

      These rules take a campaign in a different direction; a tangent.

      Now on DriveThruRPG
      Wish I had had access to this a couple of years ago when I was running a zombie campaign with T2k rules.

      Comment


      • #4
        Oh!! I didn't pick on the fact that it was an actual sourcebook! I withdraw my comments.

        And of course, I used your link (which I didn't see at first) and went over to DriveThru RPG and picked it up...
        I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

        Entirely too much T2K stuff here: www.pmulcahy.com

        Comment


        • #5
          Originally posted by pmulcahy11b View Post
          Psionics could be a very rare, but existing phenomenon in the T2K v2.2 (as I think they are in this world, BTW). The talents could be easily modified from Dark Conspiracy, Dungeons and Dragons, and GURPS. Except for certain individuals who are rare in the extreme, no psionic individual should have more than one or two talents, and he may not even be aware that his abilities are psionic talents.
          I modded my rules from my crunchy psychic conspiracy game "The 23rd Letter".

          In Twilight Tangents 1.0, you're not going to have more than one talent though the lack of awareness might be tricky, a good GM could introduce it. I wanted a feel, like in The 23rd Letter, that psychics can do the impossible but they're also fragile.

          Comment


          • #6
            Originally posted by Enfield View Post
            Wish I had had access to this a couple of years ago when I was running a zombie campaign with T2k rules.
            Ah, I didn't get inspired until I read the 4e rules. It's my favourite system at the moment (as evidenced by how frantic my two players got fighting a random Soviet soldier with a knife. There's real jeopardy).

            Comment

            Working...
            X