I agree. While it is fairly easy to come up with a list of potential targets, hitting more than a small proportion of them is obviously not what's happened in T2K.
The difficulty we all face as GMs and writers is coming up with a list of strategic targets that barely achieves the chaos and destruction necessary, then throw in a few more for flavour.
With regard to smaller tactical nukes, I say it's a free for all. Throw 'em around like confetti! But the big stuff that requires a bit more than a 203mm howitzer, that needs to be tightly controlled.
The difficulty we all face as GMs and writers is coming up with a list of strategic targets that barely achieves the chaos and destruction necessary, then throw in a few more for flavour.
With regard to smaller tactical nukes, I say it's a free for all. Throw 'em around like confetti! But the big stuff that requires a bit more than a 203mm howitzer, that needs to be tightly controlled.
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