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  • #16
    We'll find out soon enough.
    THIS IS MY SIG, HERE IT IS.

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    • #17
      My thoughts

      Originally posted by raketenjagdpanzer View Post
      We'll find out soon enough.
      and Prayers are with and for you Brother.
      Twice in to
      VA for Bladder C. they done good and I am still above ground smile.
      Hang in
      Harry O
      PS now about the important stuff.... hmmm Got to start digging Poland right
      Tis better to do than to do not.
      Tis better to act than react.
      Tis better to have a battery of 105's than not.
      Tis better to see them afor they see you.

      Comment


      • #18
        ER well

        Originally posted by swaghauler View Post
        I understand this, but the Devs have issues with the availability of equipment. In the mid 90's, my unit had 6 pairs of Night Vision Goggles and 180 M16A2s. Which do you think would be more commonly found The M16A2 is both MORE COMMON, AND in real world 1990's dollars, would go for about $500 just like in the game (if I'm recalling it right, I don't have my rules handy). The (I'm guessing GEN II) Night Vision Goggles list for either $250 or $300 (once again, I don't have my rulebook in the cab), ONE TENTH the real world value of those goggles. There are issues like this all through the equipment guide, especially with the unit costs of certain Heavy Weapons, and Commo Equipment.

        As you all know well by now, I will ditch anything "Canon" that doesn't follow real world logic (or economics).
        But I am real and Canon and Irish so the logic thing is right out
        er I think.
        Tis better to do than to do not.
        Tis better to act than react.
        Tis better to have a battery of 105's than not.
        Tis better to see them afor they see you.

        Comment


        • #19
          I hope that it's nothing serious, Rak. Do you mind if I merge this post with your other one about this particular T2K topic

          -
          Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

          https://www.drivethrurpg.com/product...--Rooks-Gambit
          https://www.drivethrurpg.com/product...ula-Sourcebook
          https://www.drivethrurpg.com/product...nia-Sourcebook
          https://www.drivethrurpg.com/product...liate_id=61048
          https://preview.drivethrurpg.com/en/...-waters-module

          Comment


          • #20
            Originally posted by Raellus View Post
            I hope that it's nothing serious, Rak. Do you mind if I merge this post with your other one about this particular T2K topic

            -
            I doubt it's terribly serious. Skin carcinoma/melanoma are entirely treatable when caught promptly. I've been freckle and mole king since I was born so I'm probably OK, even if they're malignant.

            Yeah, Go right ahead and merge the threads.
            THIS IS MY SIG, HERE IT IS.

            Comment


            • #21
              Originally posted by LT. Ox View Post
              and Prayers are with and for you Brother.
              Twice in to
              VA for Bladder C. they done good and I am still above ground smile.
              Hang in
              Harry O
              PS now about the important stuff.... hmmm Got to start digging Poland right
              Gracias.

              Yeah, now to Poland.
              THIS IS MY SIG, HERE IT IS.

              Comment


              • #22
                Well, the problem with T2k is that ultimately it is a fantasy game, and it is a fantasy game written by fallible people, and it is a fantasy game written by fallible people based on what we now know are incorrect assumptions, along with some HUGE things done to "make" not only the T2k world like it is but to make 2300AD like it is: the small level of nuclear exchange, NATO not only falling apart but things like Italy throwing in with the USSR, and so on and so forth. I personally have "fixed" a lot of "bugs" in my own at-home T2k dealings but this is to follow canon as best I can, not just canon timeline but canon rules, and to those I will adhere.

                With that said, the first snag I/we hit is the rule that states : "Since the game begins 'on the run', the only equipment players should be allowed to purchase is that which they can carry".

                However this sourcebook does not start "on the run" but rather in a comparatively well equipped cantonment with a number of troops, that has been established for at least two years. Plus, it will alleviate the question of "why have you been here for two years, just sitting on your 'buy points'" and also "how have you held this position with no heavy equipment" and so on and so forth.

                So, yes, ultimately that will be a rule I "bend" to flesh out this combat unit as I want. And who knows, when I initially roll for vehicles I may get some surprises there, too.

                Well, enough faffing about, back to work.
                THIS IS MY SIG, HERE IT IS.

                Comment


                • #23
                  Okay, so here's the initial vehicle makeup...

                  With a core group of 25 (N)PCs, I broke the vehicle rolls up with a single d6, assuming I'd get something light as a "commander's vehicle" or scout vehicle, which I did: Humvee.

                  The other vehicles rolled were:

                  2x 8-Ton Truck
                  1x M113
                  1x M1
                  1x M1E1
                  1x M1E2

                  ...so initially this was an armor-heavy unit, probably remnants of VII Corps. from initially in the war (VII Corps. was heavily in the south-eastern FRG during the Cold War and the tank heavy nature of this unit, I would deem that they would be from 1AD elements at Ansbach.

                  Any objections so far
                  THIS IS MY SIG, HERE IT IS.

                  Comment


                  • #24
                    Originally posted by raketenjagdpanzer View Post
                    Okay, so here's the initial vehicle makeup...

                    With a core group of 25 (N)PCs, I broke the vehicle rolls up with a single d6, assuming I'd get something light as a "commander's vehicle" or scout vehicle, which I did: Humvee.

                    The other vehicles rolled were:

                    2x 8-Ton Truck
                    1x M113
                    1x M1
                    1x M1E1
                    1x M1E2

                    ...so initially this was an armor-heavy unit, probably remnants of VII Corps. from initially in the war (VII Corps. was heavily in the south-eastern FRG during the Cold War and the tank heavy nature of this unit, I would deem that they would be from 1AD elements at Ansbach.

                    Any objections so far
                    No objections, but my first reaction to the rolls is "Poor bastiches. How're they gonna brew enough fuel"
                    "Let's roll." Todd Beamer, aboard United Flight 93 over western Pennsylvania, September 11, 2001.

                    Comment


                    • #25
                      Originally posted by WallShadow View Post
                      No objections, but my first reaction to the rolls is "Poor bastiches. How're they gonna brew enough fuel"
                      Well, that's coming...
                      THIS IS MY SIG, HERE IT IS.

                      Comment


                      • #26
                        Some interesting stats so far generated; I've had to throw out a few sets as hopeless (many 3's and 4s, nothing to Favor!) I'm not looking to make supermen but when you end up with a character with like...4/3/1/5/6/2...that ain't much to work with!
                        THIS IS MY SIG, HERE IT IS.

                        Comment


                        • #27
                          Originally posted by raketenjagdpanzer View Post
                          I'm not looking to make supermen but when you end up with a character with like...4/3/1/5/6/2...that ain't much to work with!
                          Badly injured in combat and permanently impaired
                          sigpic "It is better to be feared than loved" - Nicolo Machiavelli

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                          • #28
                            Quick update: I'm fine. Three "abnormal" spots but they were excised during the biopsy so nothing to worry about. I shall endeavor to persevere.
                            THIS IS MY SIG, HERE IT IS.

                            Comment


                            • #29
                              Large smile

                              Originally posted by raketenjagdpanzer View Post
                              Quick update: I'm fine. Three "abnormal" spots but they were excised during the biopsy so nothing to worry about. I shall endeavor to persevere.
                              I hope you have the same hat as that fine actor!
                              And NO Friends like Josie Wales.
                              Tis better to do than to do not.
                              Tis better to act than react.
                              Tis better to have a battery of 105's than not.
                              Tis better to see them afor they see you.

                              Comment


                              • #30
                                Originally posted by LT. Ox View Post
                                I hope you have the same hat as that fine actor!
                                And NO Friends like Josie Wales.
                                I have a Gandalf hat, that works, right
                                THIS IS MY SIG, HERE IT IS.

                                Comment

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