Originally posted by mpipes
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Originally posted by Olefin View PostV1 - NATO sourcebook provides all rank info, weapons, other NATO countries
V2.2. has an entire section in it the details other countries, weapons, ranks, militaries, how to roll up characters etc..
But I've never heard of a NATO Sourcebook. Only Vehicle Guide / Combat Vehicle guide, and they don't have that info.
RDF Sourcebook (1986) has info on US other than Army) and other countries. But that's two years after the original game.
Correct about V2, I didn't check that. Never got into playing it so I'll always check V1
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Originally posted by pansarskott View PostYes, in additional modules, not in the base game. The V4 is only the base game, and it has more info on other nationalities than V1 base game.
But I've never heard of a NATO Sourcebook. Only Vehicle Guide / Combat Vehicle guide, and they don't have that info.
RDF Sourcebook (1986) has info on US other than Army) and other countries. But that's two years after the original game.
Correct about V2, I didn't check that. Never got into playing it so I'll always check V1
Still its a glaring error in the Alpha - and they were sold the rights to the game - thus they could have just copied literally the V2.2 section for the Alpha and said we will detail them out better in the official release - there is literally nothing in the Alpha about them
again this is a Swedish/Polish centric game - and the US info is lacking a lot - would have been very easy to detail what states had seceded from the US (how much effort does it take to type a list of States)
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Originally posted by comped View PostFL's market is primarily Swedish-focused, so that's why we have Sweden show-horned in as a setting in the first place. Why it's so focused on the country. Because they have a base of fans which will buy the game because it's got their name on it and they can play in Sweden.
V1 has modules/sourcebooks that take place in Iran/Iraq/Saudi Arabia, Ukraine, Poland, Germany, Korea, United States, Mexico, UK, Grenada, Spain, Italy, Greece, Libya, Romania, Norway - and Challenge releases for adventures in Canada plus info on the Mexican Army
V2.2 adds Thailand and East Africa/Liberia to the list and at least one Challenge article set in Japan
Its very obvious that they either didnt study the original releases at all or ignored the fact that this is a world war
and all it would take is about a five minute look at the member base here to see how international the fan base is
So writing a T2K V4 for Sweden is frankly DUMBLast edited by Olefin; 12-01-2020, 12:47 PM.
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Originally posted by Olefin View PostSo writing a T2K V4 for Sweden is frankly DUMB
Its supposed to be a WORLD WAR!!! Is that a hard concept for them to understand, because according to this backstory, it is a pure Central Europe tussle. Or is Sweden suppose to be the predominant center of the universe in their version
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I still dont get how they ignored the UK fan base with no UK characters or ways to create them - the Secret Handout has a whole UK Corps in the final offensive - so the chances of running into a UK player is very high
Plus since there are US troops fighting the Soviets in the UK it would make sense that at least some people would want to play a campaign in the UK - but then nothing offered to do so - this isnt V1 or V2.2 where the UK is an interesting place to visit if you are a US character - they were a big part of what stopped the "Soviet Sea Lion"
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Originally posted by Olefin View Postthis isnt V1 or V2.2 where the UK is an interesting place to visit if you are a US character
As for V2 / 2.2 the only references I'm aware of are those in the Big Yellow Book.Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom
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Originally posted by Rainbow Six View PostV1's treatment of the UK was terrible. You know how you feel about V4 That's pretty much how I feel about the UK in V1 canon. I remember the crushing sense of disappointment that I felt when I bought the Survivors Guide to the United Kingdom (in the Virgin Megastore on Princes Street in Edinburgh) and rushed home to read it. That was undoubtedly my worst T2K experience, far worse than anything V3 or (to date) V4 has produced. If you think that the UK was an interesting place to visit in V1 we'll need to agree to disagree.
As for V2 / 2.2 the only references I'm aware of are those in the Big Yellow Book.
And yes I completely agree with you on the UK survivors guide - what has been produced since then by people like you was FAR superior
But at the least V1 and V2.2. had good information on the UK - so far I am not seeing that here
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Originally posted by mpipes View PostYea. Just how many copies do they plan to sell in Sweden versus the rest of the world. And this won't sell to anyone here I am afraid.
Its supposed to be a WORLD WAR!!! Is that a hard concept for them to understand, because according to this backstory, it is a pure Central Europe tussle. Or is Sweden suppose to be the predominant center of the universe in their version
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Originally posted by StainlessSteelCynic View PostBecause a number of the games made these days seem to be about "muh feelings". They give players a lot of opportunity to force their own narrative into the story without any regard to the story the GM is trying to tell. They focus a lot on a character's personal feelings but never seem to give any purpose for this, other than to supply unthinking players with some sort of motivation for playing the game - "If I don't have a Role, how do I know how to play my character"
Allows for the GM or even the PC to get more out of the role playing experience. Heck, I have had some GMs express to me (and other PCs at the table) that we need to forget about our real lives and think about these characters that we are building right now. Give them some life otherwise it is a boring time around the table and almost mechanical feeling of stepping through the rules, but not really enjoying the game.Hey, Law and Order's a team, man. He finds the bombs, I drive the car. We tried the other way, but it didn't work.
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Originally posted by Olefin View PostOr just do what needs to be done, fire the writers, keep the artwork, scrap the Alpha and try it againIf it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
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Originally posted by Legbreaker View PostNot going to happen. Tomas is one of those writers, and in fact probably 95% responsible for the entire background. It was after all he who I watched in real time doing all the edits.
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It seems to me that looking for supplies in the Free League reboot seems a bit too difficult.
If I understand it correctly, each hex is 10 kilometres but only one person can forage or hunt or scrounge or fish in a hex at a time.
The implication is that if others want to do so at the same time, then they need to wander off to another hex so that the characters end up about 10 klicks apart from each other - a profoundly stupid idea when you have hostile forces potentially in the vicinity.
Upon a success, you find one ration of food and I think you can only score up to two success. Living off the land seems to be so damned difficult I can't imagine anyone with real experience of being in the wilderness would find this game satisfying or enjoyable
I didn't really like the Year Zero rules to begin with and if anything, the rules they are hashing together for their reboot of T2k reinforces my bias against Year Zero rules.
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Originally posted by StainlessSteelCynic View PostIf I understand it correctly, each hex is 10 kilometres but only one person can forage or hunt or scrounge or fish in a hex at a time.
Right....
Sounds a little low even for somewhere like the central Sahara or inland Antarctica.If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
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Originally posted by Legbreaker View PostSo in an area of 86.6 square kilometres, only one person can forage, hunt or whatever, and can find a max of 2 man-days of food.....
Right....
Sounds a little low even for somewhere like the central Sahara or inland Antarctica.
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